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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\smart_cast.hpp
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#ifndef BOOST_SMART_CAST_HPP #define BOOST_SMART_CAST_HPP // MS compatible compilers support #pragma once #if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif /////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // smart_cast.hpp: // (C) Copyright 2002 Robert Ramey - http://www.rrsd.com . // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/serialization for updates, documentation, and revision history. // casting of pointers and references. // In casting between different C++ classes, there are a number of // rules that have to be kept in mind in deciding whether to use // static_cast or dynamic_cast. // a) dynamic casting can only be applied when one of the types is polymorphic // Otherwise static_cast must be used. // b) only dynamic casting can do runtime error checking // use of static_cast is generally un checked even when compiled for debug // c) static_cast would be considered faster than dynamic_cast. // If casting is applied to a template parameter, there is no apriori way // to know which of the two casting methods will be permitted or convenient. // smart_cast uses C++ type_traits, and program debug mode to select the // most convenient cast to use. #include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
namespace boost { namespace smart_cast_impl { template
struct reference { struct polymorphic { struct linear { template
static T cast(U & u){ return static_cast
(u); } }; struct cross { template
static T cast(U & u){ return dynamic_cast
(u); } }; template
static T cast(U & u){ // if we're in debug mode #if ! defined(NDEBUG) \ || defined(__BORLANDC__) && (__BORLANDC__ <= 0x560) \ || defined(__MWERKS__) // do a checked dynamic cast return cross::cast(u); #else // borland 5.51 chokes here so we can't use it // note: if remove_reference isn't function for these types // cross casting will be selected this will work but will // not be the most efficient method. This will conflict with // the original smart_cast motivation. typedef BOOST_DEDUCED_TYPENAME mpl::eval_if< BOOST_DEDUCED_TYPENAME mpl::and_< mpl::not_
::type, U > >, mpl::not_
::type > > >, // borland chokes w/o full qualification here mpl::identity
, mpl::identity
>::type typex; // typex works around gcc 2.95 issue return typex::cast(u); #endif } }; struct non_polymorphic { template
static T cast(U & u){ return static_cast
(u); } }; template
static T cast(U & u){ #if defined(__BORLANDC__) return mpl::eval_if< boost::is_polymorphic
, mpl::identity
, mpl::identity
>::type::cast(u); #else typedef BOOST_DEDUCED_TYPENAME mpl::eval_if< boost::is_polymorphic
, mpl::identity
, mpl::identity
>::type typex; return typex::cast(u); #endif } }; template
struct pointer { struct polymorphic { // unfortunately, this below fails to work for virtual base // classes. need has_virtual_base to do this. // Subject for further study #if 0 struct linear { template
static T cast(U * u){ return static_cast
(u); } }; struct cross { template
static T cast(U * u){ T tmp = dynamic_cast
(u); #ifndef NDEBUG if ( tmp == 0 ) throw std::bad_cast(); #endif return tmp; } }; template
static T cast(U * u){ // if we're in debug mode #if ! defined(NDEBUG) || defined(__BORLANDC__) && (__BORLANDC__ <= 0x560) // do a checked dynamic cast return cross::cast(u); #else // borland 5.51 chokes here so we can't use it // note: if remove_pointer isn't function for these types // cross casting will be selected this will work but will // not be the most efficient method. This will conflict with // the original smart_cast motivation. typedef BOOST_DEDUCED_TYPENAME mpl::eval_if< BOOST_DEDUCED_TYPENAME mpl::and_< mpl::not_
::type, U > >, mpl::not_
::type > > >, // borland chokes w/o full qualification here mpl::identity
, mpl::identity
>::type typex; return typex::cast(u); #endif } #else template
static T cast(U * u){ T tmp = dynamic_cast
(u); #ifndef NDEBUG if ( tmp == 0 ) throw std::bad_cast(); #endif return tmp; } #endif }; struct non_polymorphic { template
static T cast(U * u){ return static_cast
(u); } }; template
static T cast(U * u){ #if defined(__BORLANDC__) return mpl::eval_if< boost::is_polymorphic
, mpl::identity
, mpl::identity
>::type::cast(u); #else typedef BOOST_DEDUCED_TYPENAME mpl::eval_if< boost::is_polymorphic
, mpl::identity
, mpl::identity
>::type typex; return typex::cast(u); #endif } }; template
struct void_pointer { template
static TPtr cast(UPtr uptr){ return static_cast
(uptr); } }; template
struct error { // if we get here, its because we are using one argument in the // cast on a system which doesn't support partial template // specialization template
static T cast(U u){ BOOST_STATIC_ASSERT(sizeof(T)==0); return * static_cast
(NULL); } }; } // smart_cast_impl // this implements: // smart_cast
(Source * s) // smart_cast
(s) // note that it will fail with // smart_cast
(s) template
T smart_cast(U u) { typedef BOOST_DEDUCED_TYPENAME mpl::eval_if< BOOST_DEDUCED_TYPENAME mpl::or_< boost::is_same
, boost::is_same
, boost::is_same
, boost::is_same
>, mpl::identity
>, // else BOOST_DEDUCED_TYPENAME mpl::eval_if
, mpl::identity
>, // else BOOST_DEDUCED_TYPENAME mpl::eval_if
, mpl::identity
>, // else mpl::identity
> > > >::type typex; return typex::cast(u); } // this implements: // smart_cast_reference
(Source & s) template
T smart_cast_reference(U & u) { return smart_cast_impl::reference
::cast(u); } } // namespace boost #endif // BOOST_SMART_CAST_HPP
smart_cast.hpp
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