x
Yes
No
Do you want to visit DriveHQ English website?
Inicio
Características
Precios
Prueba gratuita
Software cliente
Acerca de nosotros
Servidor de archivos
|
Solución de copias de seguridad
|
Servidor FTP
|
Servidor de correo electrónico
|
Alojamiento web
|
Software cliente
Servidor de archivos
Solución de copia de seguridad
Servidor FTP
Servidor de correo electrónico
Alojamiento web
Software cliente
test.hpp - Hosted on DriveHQ Cloud IT Platform
Arriba
Subir
Descargar
Compartir
Publicar
Nueva carpeta
Nuevo archivo
Copiar
Cortar
Eliminar
Pegar
Clasificación
Actualizar
Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\luabind\test\test.hpp
Girar
Efecto
Propiedad
Historial
// Copyright (c) 2005 Daniel Wallin, Arvid Norberg // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE // OR OTHER DEALINGS IN THE SOFTWARE. #ifndef TEST_050415_HPP #define TEST_050415_HPP #include
#include
extern "C" { #include "lua.h" #include "lauxlib.h" #include "lualib.h" } void report_failure(char const* str, char const* file, int line); #if defined(_MSC_VER) #define COUNTER_GUARD(x) #else #define COUNTER_GUARD(type) \ struct BOOST_PP_CAT(type, _counter_guard) \ { \ ~BOOST_PP_CAT(type, _counter_guard()) \ { \ TEST_CHECK(counted_type
::count == 0); \ } \ } BOOST_PP_CAT(type, _guard) #endif #define TEST_REPORT_AUX(x, line, file) \ report_failure(x, line, file) #define TEST_CHECK(x) \ if (!(x)) \ TEST_REPORT_AUX("TEST_CHECK failed: \"" #x "\"", __FILE__, __LINE__) #define TEST_ERROR(x) \ TEST_REPORT_AUX((std::string("ERROR: \"") + x + "\"").c_str(), __FILE__, __LINE__) #define TEST_NOTHROW(x) \ try \ { \ x; \ } \ catch (...) \ { \ TEST_ERROR("Exception thrown: " #x); \ } void dostring(lua_State* L, char const* str); template
struct counted_type { static int count; counted_type() { ++count; } counted_type(counted_type const&) { ++count; } ~counted_type() { TEST_CHECK(--count >= 0); } }; template
int counted_type
::count = 0; #define DOSTRING_EXPECTED(state_, str, expected) \ { \ try \ { \ dostring(state_, str); \ } \ catch (luabind::error const& e) \ { \ using namespace std; \ if (std::strcmp( \ lua_tostring(e.state(), -1) \ , (char const*)expected)) \ { \ TEST_ERROR(lua_tostring(e.state(), -1)); \ lua_pop(L, 1); \ } \ } \ catch (std::string const& s) \ { \ if (s != expected) \ TEST_ERROR(s.c_str()); \ } \ } #define DOSTRING(state_, str) \ { \ try \ { \ dostring(state_, str); \ } \ catch (luabind::error const& e) \ { \ TEST_ERROR(lua_tostring(e.state(), -1)); \ lua_pop(L, 1); \ } \ catch (std::string const& s) \ { \ TEST_ERROR(s.c_str()); \ } \ } #endif // TEST_050415_HPP
test.hpp
Dirección de la página
Dirección del archivo
Anterior
5/29
Siguiente
Descargar
( 4 KB )
Comments
Total ratings:
0
Average rating:
No clasificado
of 10
Would you like to comment?
Join now
, or
Logon
if you are already a member.