x
Yes
No
Do you want to visit DriveHQ English website?
Inicio
Características
Precios
Prueba gratuita
Software cliente
Acerca de nosotros
Servidor de archivos
|
Solución de copias de seguridad
|
Servidor FTP
|
Servidor de correo electrónico
|
Alojamiento web
|
Software cliente
Servidor de archivos
Solución de copia de seguridad
Servidor FTP
Servidor de correo electrónico
Alojamiento web
Software cliente
OgreException.h - Hosted on DriveHQ Cloud IT Platform
Arriba
Subir
Descargar
Compartir
Publicar
Nueva carpeta
Nuevo archivo
Copiar
Cortar
Eliminar
Pegar
Clasificación
Actualizar
Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\OgreException.h
Girar
Efecto
Propiedad
Historial
/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #ifndef __Exception_H_ #define __Exception_H_ // Precompiler options #include "OgrePrerequisites.h" #include "OgreString.h" #include
// Backwards compatibility with old assert mode definitions #if OGRE_RELEASE_ASSERT == 1 # define OGRE_ASSERT_MODE 1 #endif // Check for OGRE assert mode // RELEASE_EXCEPTIONS mode #if OGRE_ASSERT_MODE == 1 # ifdef _DEBUG # define OgreAssert( a, b ) assert( (a) && (b) ) # else # if OGRE_COMP != OGRE_COMPILER_BORL # define OgreAssert( a, b ) if( !(a) ) OGRE_EXCEPT( Ogre::Exception::ERR_RT_ASSERTION_FAILED, (b), "no function info") # else # define OgreAssert( a, b ) if( !(a) ) OGRE_EXCEPT( Ogre::Exception::ERR_RT_ASSERTION_FAILED, (b), __FUNC__ ) # endif # endif // EXCEPTIONS mode #elif OGRE_ASSERT_MODE == 2 # if OGRE_COMP != OGRE_COMPILER_BORL # define OgreAssert( a, b ) if( !(a) ) OGRE_EXCEPT( Ogre::Exception::ERR_RT_ASSERTION_FAILED, (b), "no function info") # else # define OgreAssert( a, b ) if( !(a) ) OGRE_EXCEPT( Ogre::Exception::ERR_RT_ASSERTION_FAILED, (b), __FUNC__ ) # endif // STANDARD mode #else # define OgreAssert( a, b ) assert( (a) && (b) ) #endif namespace Ogre { /** When thrown, provides information about an error that has occurred inside the engine. @remarks OGRE never uses return values to indicate errors. Instead, if an error occurs, an exception is thrown, and this is the object that encapsulates the detail of the problem. The application using OGRE should always ensure that the exceptions are caught, so all OGRE engine functions should occur within a try{} catch(Ogre::Exception& e) {} block. @par The user application should never create any instances of this object unless it wishes to unify its error handling using the same object. */ class _OgreExport Exception : public std::exception { protected: long line; int number; String typeName; String description; String source; String file; mutable String fullDesc; public: /** Static definitions of error codes. @todo Add many more exception codes, since we want the user to be able to catch most of them. */ enum ExceptionCodes { ERR_CANNOT_WRITE_TO_FILE, ERR_INVALID_STATE, ERR_INVALIDPARAMS, ERR_RENDERINGAPI_ERROR, ERR_DUPLICATE_ITEM, ERR_ITEM_NOT_FOUND, ERR_FILE_NOT_FOUND, ERR_INTERNAL_ERROR, ERR_RT_ASSERTION_FAILED, ERR_NOT_IMPLEMENTED }; /** Default constructor. */ Exception( int number, const String& description, const String& source ); /** Advanced constructor. */ Exception( int number, const String& description, const String& source, const char* type, const char* file, long line ); /** Copy constructor. */ Exception(const Exception& rhs); /// Needed for compatibility with std::exception ~Exception() throw() {} /** Assignment operator. */ void operator = (const Exception& rhs); /** Returns a string with the full description of this error. @remarks The description contains the error number, the description supplied by the thrower, what routine threw the exception, and will also supply extra platform-specific information where applicable. For example - in the case of a rendering library error, the description of the error will include both the place in which OGRE found the problem, and a text description from the 3D rendering library, if available. */ virtual const String& getFullDescription(void) const; /** Gets the error code. */ virtual int getNumber(void) const throw(); /** Gets the source function. */ virtual const String &getSource() const { return source; } /** Gets source file name. */ virtual const String &getFile() const { return file; } /** Gets line number. */ virtual long getLine() const { return line; } /** Returns a string with only the 'description' field of this exception. Use getFullDescriptionto get a full description of the error including line number, error number and what function threw the exception. */ virtual const String &getDescription(void) const { return description; } /// Override std::exception::what const char* what() const throw() { return getFullDescription().c_str(); } }; /** Template struct which creates a distinct type for each exception code. @note This is useful because it allows us to create an overloaded method for returning different exception types by value without ambiguity. From 'Modern C++ Design' (Alexandrescu 2001). */ template
struct ExceptionCodeType { enum { number = num }; }; // Specialised exceptions allowing each to be caught specifically // backwards-compatible since exception codes still used class _OgreExport UnimplementedException : public Exception { public: UnimplementedException(int number, const String& description, const String& source, const char* file, long line) : Exception(number, description, source, "UnimplementedException", file, line) {} }; class _OgreExport FileNotFoundException : public Exception { public: FileNotFoundException(int number, const String& description, const String& source, const char* file, long line) : Exception(number, description, source, "FileNotFoundException", file, line) {} }; class _OgreExport IOException : public Exception { public: IOException(int number, const String& description, const String& source, const char* file, long line) : Exception(number, description, source, "IOException", file, line) {} }; class _OgreExport InvalidStateException : public Exception { public: InvalidStateException(int number, const String& description, const String& source, const char* file, long line) : Exception(number, description, source, "InvalidStateException", file, line) {} }; class _OgreExport InvalidParametersException : public Exception { public: InvalidParametersException(int number, const String& description, const String& source, const char* file, long line) : Exception(number, description, source, "InvalidParametersException", file, line) {} }; class _OgreExport ItemIdentityException : public Exception { public: ItemIdentityException(int number, const String& description, const String& source, const char* file, long line) : Exception(number, description, source, "ItemIdentityException", file, line) {} }; class _OgreExport InternalErrorException : public Exception { public: InternalErrorException(int number, const String& description, const String& source, const char* file, long line) : Exception(number, description, source, "InternalErrorException", file, line) {} }; class _OgreExport RenderingAPIException : public Exception { public: RenderingAPIException(int number, const String& description, const String& source, const char* file, long line) : Exception(number, description, source, "RenderingAPIException", file, line) {} }; class _OgreExport RuntimeAssertionException : public Exception { public: RuntimeAssertionException(int number, const String& description, const String& source, const char* file, long line) : Exception(number, description, source, "RuntimeAssertionException", file, line) {} }; /** Class implementing dispatch methods in order to construct by-value exceptions of a derived type based just on an exception code. @remarks This nicely handles construction of derived Exceptions by value (needed for throwing) without suffering from ambiguity - each code is turned into a distinct type so that methods can be overloaded. This allows OGRE_EXCEPT to stay small in implementation (desirable since it is embedded) whilst still performing rich code-to-type mapping. */ class ExceptionFactory { private: /// Private constructor, no construction ExceptionFactory() {} public: static UnimplementedException create( ExceptionCodeType
code, const String& desc, const String& src, const char* file, long line) { return UnimplementedException(code.number, desc, src, file, line); } static FileNotFoundException create( ExceptionCodeType
code, const String& desc, const String& src, const char* file, long line) { return FileNotFoundException(code.number, desc, src, file, line); } static IOException create( ExceptionCodeType
code, const String& desc, const String& src, const char* file, long line) { return IOException(code.number, desc, src, file, line); } static InvalidStateException create( ExceptionCodeType
code, const String& desc, const String& src, const char* file, long line) { return InvalidStateException(code.number, desc, src, file, line); } static InvalidParametersException create( ExceptionCodeType
code, const String& desc, const String& src, const char* file, long line) { return InvalidParametersException(code.number, desc, src, file, line); } static ItemIdentityException create( ExceptionCodeType
code, const String& desc, const String& src, const char* file, long line) { return ItemIdentityException(code.number, desc, src, file, line); } static ItemIdentityException create( ExceptionCodeType
code, const String& desc, const String& src, const char* file, long line) { return ItemIdentityException(code.number, desc, src, file, line); } static InternalErrorException create( ExceptionCodeType
code, const String& desc, const String& src, const char* file, long line) { return InternalErrorException(code.number, desc, src, file, line); } static RenderingAPIException create( ExceptionCodeType
code, const String& desc, const String& src, const char* file, long line) { return RenderingAPIException(code.number, desc, src, file, line); } static RuntimeAssertionException create( ExceptionCodeType
code, const String& desc, const String& src, const char* file, long line) { return RuntimeAssertionException(code.number, desc, src, file, line); } }; #ifndef OGRE_EXCEPT #define OGRE_EXCEPT(num, desc, src) throw Ogre::ExceptionFactory::create( \ Ogre::ExceptionCodeType
(), desc, src, __FILE__, __LINE__ ); #endif } // Namespace Ogre #endif
OgreException.h
Dirección de la página
Dirección del archivo
Anterior
53/217
Siguiente
Descargar
( 12 KB )
Comments
Total ratings:
0
Average rating:
No clasificado
of 10
Would you like to comment?
Join now
, or
Logon
if you are already a member.