x
Yes
No
Do you want to visit DriveHQ English website?
Inicio
Características
Precios
Prueba gratuita
Software cliente
Acerca de nosotros
Servidor de archivos
|
Solución de copias de seguridad
|
Servidor FTP
|
Servidor de correo electrónico
|
Alojamiento web
|
Software cliente
Servidor de archivos
Solución de copia de seguridad
Servidor FTP
Servidor de correo electrónico
Alojamiento web
Software cliente
OgreTextAreaOverlayElement.h - Hosted on DriveHQ Cloud IT Platform
Arriba
Subir
Descargar
Compartir
Publicar
Nueva carpeta
Nuevo archivo
Copiar
Cortar
Eliminar
Pegar
Clasificación
Actualizar
Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\OgreTextAreaOverlayElement.h
Girar
Efecto
Propiedad
Historial
/*------------------------------------------------------------------------- This source file is a part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (LGPL) as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA or go to http://www.gnu.org/copyleft/lesser.txt -------------------------------------------------------------------------*/ #ifndef _TextAreaOverlayElement_H__ #define _TextAreaOverlayElement_H__ #include "OgreOverlayElement.h" #include "OgreFont.h" namespace Ogre { /** This class implements an overlay element which contains simple unformatted text. */ class _OgreExport TextAreaOverlayElement : public OverlayElement { public: enum Alignment { Left, Right, Center }; public: /** Constructor. */ TextAreaOverlayElement(const String& name); virtual ~TextAreaOverlayElement(); virtual void initialise(void); virtual void setCaption(const DisplayString& text); void setCharHeight( Real height ); Real getCharHeight() const; void setSpaceWidth( Real width ); Real getSpaceWidth() const; void setFontName( const String& font ); const String& getFontName() const; /** See OverlayElement. */ virtual const String& getTypeName(void) const; /** See Renderable. */ void getRenderOperation(RenderOperation& op); /** Overridden from OverlayElement */ void setMaterialName(const String& matName); /** Sets the colour of the text. @remarks This method establishes a constant colour for the entire text. Also see setColourBottom and setColourTop which allow you to set a colour gradient. */ void setColour(const ColourValue& col); /** Gets the colour of the text. */ const ColourValue& getColour(void) const; /** Sets the colour of the bottom of the letters. @remarks By setting a separate top and bottom colour, you can create a text area which has a graduated colour effect to it. */ void setColourBottom(const ColourValue& col); /** Gets the colour of the bottom of the letters. */ const ColourValue& getColourBottom(void) const; /** Sets the colour of the top of the letters. @remarks By setting a separate top and bottom colour, you can create a text area which has a graduated colour effect to it. */ void setColourTop(const ColourValue& col); /** Gets the colour of the top of the letters. */ const ColourValue& getColourTop(void) const; inline void setAlignment( Alignment a ) { mAlignment = a; mGeomPositionsOutOfDate = true; } inline Alignment getAlignment() const { return mAlignment; } /** Overridden from OverlayElement */ void setMetricsMode(GuiMetricsMode gmm); /** Overridden from OverlayElement */ void _update(void); //----------------------------------------------------------------------------------------- /** Command object for setting the caption. @see ParamCommand */ class _OgrePrivate CmdCaption : public ParamCommand { public: String doGet( const void* target ) const; void doSet( void* target, const String& val ); }; //----------------------------------------------------------------------------------------- /** Command object for setting the char height. @see ParamCommand */ class _OgrePrivate CmdCharHeight : public ParamCommand { public: String doGet( const void* target ) const; void doSet( void* target, const String& val ); }; //----------------------------------------------------------------------------------------- /** Command object for setting the width of a space. @see ParamCommand */ class _OgrePrivate CmdSpaceWidth : public ParamCommand { public: String doGet( const void* target ) const; void doSet( void* target, const String& val ); }; //----------------------------------------------------------------------------------------- /** Command object for setting the caption. @see ParamCommand */ class _OgrePrivate CmdFontName : public ParamCommand { public: String doGet( const void* target ) const; void doSet( void* target, const String& val ); }; //----------------------------------------------------------------------------------------- /** Command object for setting the top colour. @see ParamCommand */ class _OgrePrivate CmdColourTop : public ParamCommand { public: String doGet( const void* target ) const; void doSet( void* target, const String& val ); }; //----------------------------------------------------------------------------------------- /** Command object for setting the bottom colour. @see ParamCommand */ class _OgrePrivate CmdColourBottom : public ParamCommand { public: String doGet( const void* target ) const; void doSet( void* target, const String& val ); }; //----------------------------------------------------------------------------------------- /** Command object for setting the constant colour. @see ParamCommand */ class _OgrePrivate CmdColour : public ParamCommand { public: String doGet( const void* target ) const; void doSet( void* target, const String& val ); }; //----------------------------------------------------------------------------------------- /** Command object for setting the alignment. @see ParamCommand */ class _OgrePrivate CmdAlignment : public ParamCommand { public: String doGet( const void* target ) const; void doSet( void* target, const String& val ); }; protected: /// The text alignment Alignment mAlignment; /// Flag indicating if this panel should be visual or just group things bool mTransparent; /// Render operation RenderOperation mRenderOp; /// Method for setting up base parameters for this class void addBaseParameters(void); static String msTypeName; // Command objects static CmdCharHeight msCmdCharHeight; static CmdSpaceWidth msCmdSpaceWidth; static CmdFontName msCmdFontName; static CmdColour msCmdColour; static CmdColourTop msCmdColourTop; static CmdColourBottom msCmdColourBottom; static CmdAlignment msCmdAlignment; FontPtr mpFont; Real mCharHeight; ushort mPixelCharHeight; Real mSpaceWidth; ushort mPixelSpaceWidth; size_t mAllocSize; Real mViewportAspectCoef; /// Colours to use for the vertices ColourValue mColourBottom; ColourValue mColourTop; bool mColoursChanged; /// Internal method to allocate memory, only reallocates when necessary void checkMemoryAllocation( size_t numChars ); /// Inherited function virtual void updatePositionGeometry(); /// Inherited function virtual void updateTextureGeometry(); /// Updates vertex colours virtual void updateColours(void); }; } #endif
OgreTextAreaOverlayElement.h
Dirección de la página
Dirección del archivo
Anterior
200/217
Siguiente
Descargar
( 8 KB )
Comments
Total ratings:
0
Average rating:
No clasificado
of 10
Would you like to comment?
Join now
, or
Logon
if you are already a member.