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map_index.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\interprocess\indexes\map_index.hpp
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////////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2005-2008. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/interprocess for documentation. // ////////////////////////////////////////////////////////////////////////////// #ifndef BOOST_INTERPROCESS_MAP_INDEX_HPP #define BOOST_INTERPROCESS_MAP_INDEX_HPP #include
#include
#include
#include
#include
#include
//!\file //!Describes index adaptor of boost::map container, to use it //!as name/shared memory index namespace boost { namespace interprocess { namespace detail{ //!Helper class to define typedefs from IndexTraits template
struct map_index_aux { typedef typename MapConfig::key_type key_type; typedef typename MapConfig::mapped_type mapped_type; typedef std::less
key_less; typedef std::pair
value_type; typedef private_adaptive_pool
allocator_type; typedef boost::interprocess::map
index_t; }; } //namespace detail { //!Index type based in boost::interprocess::map. Just derives from boost::interprocess::map //!and defines the interface needed by managed memory segments template
class map_index //Derive class from map specialization : public detail::map_index_aux
::index_t { /// @cond typedef detail::map_index_aux
index_aux; typedef typename index_aux::index_t base_type; typedef typename MapConfig:: segment_manager_base segment_manager_base; /// @endcond public: //!Constructor. Takes a pointer to the //!segment manager. Can throw map_index(segment_manager_base *segment_mngr) : base_type(typename index_aux::key_less(), segment_mngr){} //!This reserves memory to optimize the insertion of n //!elements in the index void reserve(std::size_t) { /*Does nothing, map has not reserve or rehash*/ } //!This tries to free previously allocate //!unused memory. void shrink_to_fit() { base_type::get_stored_allocator().deallocate_free_chunks(); } }; /// @cond //!Trait class to detect if an index is a node //!index. This allows more efficient operations //!when deallocating named objects. template
struct is_node_index
> { enum { value = true }; }; /// @endcond }} //namespace boost { namespace interprocess { #include
#endif //#ifndef BOOST_INTERPROCESS_MAP_INDEX_HPP
map_index.hpp
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