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duplicates_iterator.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\multi_index\detail\duplicates_iterator.hpp
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/* Copyright 2003-2006 Joaqu�n M L�pez Mu�oz. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org/libs/multi_index for library home page. */ #ifndef BOOST_MULTI_INDEX_DETAIL_DUPLICATES_ITERATOR_HPP #define BOOST_MULTI_INDEX_DETAIL_DUPLICATES_ITERATOR_HPP #if defined(_MSC_VER)&&(_MSC_VER>=1200) #pragma once #endif #include
/* keep it first to prevent nasty warns in MSVC */ #include
#include
namespace boost{ namespace multi_index{ namespace detail{ /* duplicates_operator is given a range of ordered elements and * passes only over those which are duplicated. */ template
class duplicates_iterator { public: typedef typename Node::value_type value_type; typedef std::ptrdiff_t difference_type; typedef const typename Node::value_type* pointer; typedef const typename Node::value_type& reference; typedef std::forward_iterator_tag iterator_category; duplicates_iterator(Node* node_,Node* end_,Predicate pred_): node(node_),begin_chunk(0),end(end_),pred(pred_) { advance(); } duplicates_iterator(Node* end_,Predicate pred_): node(end_),begin_chunk(end_),end(end_),pred(pred_) { } reference operator*()const { return node->value(); } pointer operator->()const { return &node->value(); } duplicates_iterator& operator++() { Node::increment(node); sync(); return *this; } duplicates_iterator operator++(int) { duplicates_iterator tmp(*this); ++(*this); return tmp; } Node* get_node()const{return node;} private: void sync() { if(node!=end&&pred(begin_chunk->value(),node->value()))advance(); } void advance() { for(Node* node2=node;node!=end;node=node2){ Node::increment(node2); if(node2!=end&&!pred(node->value(),node2->value()))break; } begin_chunk=node; } Node* node; Node* begin_chunk; Node* end; Predicate pred; }; template
bool operator==( const duplicates_iterator
& x, const duplicates_iterator
& y) { return x.get_node()==y.get_node(); } template
bool operator!=( const duplicates_iterator
& x, const duplicates_iterator
& y) { return !(x==y); } } /* namespace multi_index::detail */ } /* namespace multi_index */ } /* namespace boost */ #endif
duplicates_iterator.hpp
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