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hash_index_node.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\multi_index\detail\hash_index_node.hpp
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/* Copyright 2003-2007 Joaqu�n M L�pez Mu�oz. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org/libs/multi_index for library home page. */ #ifndef BOOST_MULTI_INDEX_DETAIL_HASH_INDEX_NODE_HPP #define BOOST_MULTI_INDEX_DETAIL_HASH_INDEX_NODE_HPP #if defined(_MSC_VER)&&(_MSC_VER>=1200) #pragma once #endif #include
/* keep it first to prevent nasty warns in MSVC */ #include
#include
#include
namespace boost{ namespace multi_index{ namespace detail{ /* singly-linked node for use by hashed_index */ template
struct hashed_index_node_impl { typedef typename prevent_eti< Allocator, typename boost::detail::allocator::rebind_to< Allocator,hashed_index_node_impl >::type >::type::pointer pointer; typedef typename prevent_eti< Allocator, typename boost::detail::allocator::rebind_to< Allocator,hashed_index_node_impl >::type >::type::const_pointer const_pointer; pointer& next(){return next_;} pointer next()const{return next_;} /* algorithmic stuff */ static void increment(pointer& x,pointer bbegin,pointer bbend) { std::less_equal
leq; x=x->next(); if(leq(bbegin,x)&&leq(x,bbend)){ /* bucket node */ do{ ++x; }while(x->next()==x); x=x->next(); } } static void link(pointer x,pointer pos) { x->next()=pos->next(); pos->next()=x; }; static void unlink(pointer x) { pointer y=x->next(); while(y->next()!=x){y=y->next();} y->next()=x->next(); } static pointer prev(pointer x) { pointer y=x->next(); while(y->next()!=x){y=y->next();} return y; } static void unlink_next(pointer x) { x->next()=x->next()->next(); } private: pointer next_; }; template
struct hashed_index_node_trampoline: prevent_eti< Super, hashed_index_node_impl< typename boost::detail::allocator::rebind_to< typename Super::allocator_type, void >::type > >::type { typedef typename prevent_eti< Super, hashed_index_node_impl< typename boost::detail::allocator::rebind_to< typename Super::allocator_type, void >::type > >::type impl_type; }; template
struct hashed_index_node:Super,hashed_index_node_trampoline
{ private: typedef hashed_index_node_trampoline
trampoline; public: typedef typename trampoline::impl_type impl_type; typedef typename trampoline::pointer impl_pointer; typedef typename trampoline::const_pointer const_impl_pointer; impl_pointer impl() { return static_cast
( static_cast
(static_cast
(this))); } const_impl_pointer impl()const { return static_cast
( static_cast
(static_cast
(this))); } static hashed_index_node* from_impl(impl_pointer x) { return static_cast
( static_cast
(&*x)); } static const hashed_index_node* from_impl(const_impl_pointer x) { return static_cast
( static_cast
(&*x)); } static void increment( hashed_index_node*& x,impl_pointer bbegin,impl_pointer bend) { impl_pointer xi=x->impl(); trampoline::increment(xi,bbegin,bend); x=from_impl(xi); } }; } /* namespace multi_index::detail */ } /* namespace multi_index */ } /* namespace boost */ #endif
hash_index_node.hpp
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