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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\multi_index\detail\index_saver.hpp
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/* Copyright 2003-2005 Joaqu�n M L�pez Mu�oz. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org/libs/multi_index for library home page. */ #ifndef BOOST_MULTI_INDEX_DETAIL_INDEX_SAVER_HPP #define BOOST_MULTI_INDEX_DETAIL_INDEX_SAVER_HPP #if defined(_MSC_VER)&&(_MSC_VER>=1200) #pragma once #endif #include
/* keep it first to prevent nasty warns in MSVC */ #include
#include
#include
#include
namespace boost{ namespace multi_index{ namespace detail{ /* index_saver accepts a base sequence of previously saved elements * and saves a possibly reordered subsequence in an efficient manner, * serializing only the information needed to rearrange the subsequence * based on the original order of the base. * multi_index_container is in charge of supplying the info about the * base sequence, and each index can subsequently save itself using the * const interface of index_saver. */ template
class index_saver:private noncopyable { public: index_saver(const Allocator& al,std::size_t size):alg(al,size){} template
void add(Node* node,Archive& ar,const unsigned int) { ar<
void add_track(Node* node,Archive& ar,const unsigned int) { ar<
void save( IndexIterator first,IndexIterator last,Archive& ar, const unsigned int)const { /* calculate ordered positions */ alg.execute(first,last); /* Given a consecutive subsequence of displaced elements * x1,...,xn, the following information is serialized: * * p0,p1,...,pn,0 * * where pi is a pointer to xi and p0 is a pointer to the element * preceding x1. Crealy, from this information is possible to * restore the original order on loading time. If x1 is the first * element in the sequence, the following is serialized instead: * * p1,p1,...,pn,0 * * For each subsequence of n elements, n+2 pointers are serialized. * An optimization policy is applied: consider for instance the * sequence * * a,B,c,D * * where B and D are displaced, but c is in its correct position. * Applying the schema described above we would serialize 6 pointers: * * p(a),p(B),0 * p(c),p(D),0 * * but this can be reduced to 5 pointers by treating c as a displaced * element: * * p(a),p(B),p(c),p(D),0 */ std::size_t last_saved=3; /* distance to last pointer saved */ for(IndexIterator it=first,prev=first;it!=last;prev=it++,++last_saved){ if(!alg.is_ordered(get_node(it))){ if(last_saved>1)save_node(get_node(prev),ar); save_node(get_node(it),ar); last_saved=0; } else if(last_saved==2)save_node(null_node(),ar); } if(last_saved<=2)save_node(null_node(),ar); /* marks the end of the serialization info for [first,last) */ save_node(null_node(),ar); } private: template
static Node* get_node(IndexIterator it) { return it.get_node(); } static Node* null_node(){return 0;} template
static void save_node(Node* node,Archive& ar) { ar<
alg; }; } /* namespace multi_index::detail */ } /* namespace multi_index */ } /* namespace boost */ #endif
index_saver.hpp
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