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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\numeric\ublas\io.hpp
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// // Copyright (c) 2000-2002 // Joerg Walter, Mathias Koch // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // The authors gratefully acknowledge the support of // GeNeSys mbH & Co. KG in producing this work. // #ifndef _BOOST_UBLAS_IO_ #define _BOOST_UBLAS_IO_ // Only forward definition required to define stream operations #include
#include
#include
namespace boost { namespace numeric { namespace ublas { template
// BOOST_UBLAS_INLINE This function seems to be big. So we do not let the compiler inline it. std::basic_ostream
&operator << (std::basic_ostream
&os, const vector_expression
&v) { typedef typename VE::size_type size_type; size_type size = v ().size (); std::basic_ostringstream
> s; s.flags (os.flags ()); s.imbue (os.getloc ()); s.precision (os.precision ()); s << '[' << size << "]("; if (size > 0) s << v () (0); for (size_type i = 1; i < size; ++ i) s << ',' << v () (i); s << ')'; return os << s.str ().c_str (); } template
// BOOST_UBLAS_INLINE This function seems to be big. So we do not let the compiler inline it. std::basic_istream
&operator >> (std::basic_istream
&is, vector
&v) { typedef typename vector
::size_type size_type; E ch; size_type size; if (is >> ch && ch != '[') { is.putback (ch); is.setstate (std::ios_base::failbit); } else if (is >> size >> ch && ch != ']') { is.putback (ch); is.setstate (std::ios_base::failbit); } else if (! is.fail ()) { vector
s (size); if (is >> ch && ch != '(') { is.putback (ch); is.setstate (std::ios_base::failbit); } else if (! is.fail ()) { for (size_type i = 0; i < size; i ++) { if (is >> s (i) >> ch && ch != ',') { is.putback (ch); if (i < size - 1) is.setstate (std::ios_base::failbit); break; } } if (is >> ch && ch != ')') { is.putback (ch); is.setstate (std::ios_base::failbit); } } if (! is.fail ()) v.swap (s); } return is; } template
// BOOST_UBLAS_INLINE This function seems to be big. So we do not let the compiler inline it. std::basic_ostream
&operator << (std::basic_ostream
&os, const matrix_expression
&m) { typedef typename ME::size_type size_type; size_type size1 = m ().size1 (); size_type size2 = m ().size2 (); std::basic_ostringstream
> s; s.flags (os.flags ()); s.imbue (os.getloc ()); s.precision (os.precision ()); s << '[' << size1 << ',' << size2 << "]("; if (size1 > 0) { s << '(' ; if (size2 > 0) s << m () (0, 0); for (size_type j = 1; j < size2; ++ j) s << ',' << m () (0, j); s << ')'; } for (size_type i = 1; i < size1; ++ i) { s << ",(" ; if (size2 > 0) s << m () (i, 0); for (size_type j = 1; j < size2; ++ j) s << ',' << m () (i, j); s << ')'; } s << ')'; return os << s.str ().c_str (); } template
// BOOST_UBLAS_INLINE This function seems to be big. So we do not let the compiler inline it. std::basic_istream
&operator >> (std::basic_istream
&is, matrix
&m) { typedef typename matrix
::size_type size_type; E ch; size_type size1, size2; if (is >> ch && ch != '[') { is.putback (ch); is.setstate (std::ios_base::failbit); } else if (is >> size1 >> ch && ch != ',') { is.putback (ch); is.setstate (std::ios_base::failbit); } else if (is >> size2 >> ch && ch != ']') { is.putback (ch); is.setstate (std::ios_base::failbit); } else if (! is.fail ()) { matrix
s (size1, size2); if (is >> ch && ch != '(') { is.putback (ch); is.setstate (std::ios_base::failbit); } else if (! is.fail ()) { for (size_type i = 0; i < size1; i ++) { if (is >> ch && ch != '(') { is.putback (ch); is.setstate (std::ios_base::failbit); break; } for (size_type j = 0; j < size2; j ++) { if (is >> s (i, j) >> ch && ch != ',') { is.putback (ch); if (j < size2 - 1) { is.setstate (std::ios_base::failbit); break; } } } if (is >> ch && ch != ')') { is.putback (ch); is.setstate (std::ios_base::failbit); break; } if (is >> ch && ch != ',') { is.putback (ch); if (i < size1 - 1) { is.setstate (std::ios_base::failbit); break; } } } if (is >> ch && ch != ')') { is.putback (ch); is.setstate (std::ios_base::failbit); } } if (! is.fail ()) m.swap (s); } return is; } // Special input operator for symmetrix_matrix template
// BOOST_UBLAS_INLINE This function seems to be big. So we do not let the compiler inline it. std::basic_istream
&operator >> (std::basic_istream
&is, symmetric_matrix
&m) { typedef typename symmetric_matrix
::size_type size_type; E ch; size_type size1, size2; MT value; if (is >> ch && ch != '[') { is.putback (ch); is.setstate (std::ios_base::failbit); } else if (is >> size1 >> ch && ch != ',') { is.putback (ch); is.setstate (std::ios_base::failbit); } else if (is >> size2 >> ch && (size2 != size1 || ch != ']')) { // symmetric matrix must be square is.putback (ch); is.setstate (std::ios_base::failbit); } else if (! is.fail ()) { symmetric_matrix
s (size1, size2); if (is >> ch && ch != '(') { is.putback (ch); is.setstate (std::ios_base::failbit); } else if (! is.fail ()) { for (size_type i = 0; i < size1; i ++) { if (is >> ch && ch != '(') { is.putback (ch); is.setstate (std::ios_base::failbit); break; } for (size_type j = 0; j < size2; j ++) { if (is >> value >> ch && ch != ',') { is.putback (ch); if (j < size2 - 1) { is.setstate (std::ios_base::failbit); break; } } if (i <= j) { // this is the first time we read this element - set the value s(i,j) = value; } else if ( s(i,j) != value ) { // matrix is not symmetric is.setstate (std::ios_base::failbit); break; } } if (is >> ch && ch != ')') { is.putback (ch); is.setstate (std::ios_base::failbit); break; } if (is >> ch && ch != ',') { is.putback (ch); if (i < size1 - 1) { is.setstate (std::ios_base::failbit); break; } } } if (is >> ch && ch != ')') { is.putback (ch); is.setstate (std::ios_base::failbit); } } if (! is.fail ()) m.swap (s); } return is; } }}} #endif
io.hpp
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