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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\spirit\dynamic\stored_rule.hpp
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/*============================================================================= Copyright (c) 1998-2003 Joel de Guzman http://spirit.sourceforge.net/ Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #if !defined(BOOST_SPIRIT_STORED_RULE_HPP) #define BOOST_SPIRIT_STORED_RULE_HPP /////////////////////////////////////////////////////////////////////////////// #include
#include
#include
#include
/////////////////////////////////////////////////////////////////////////////// namespace boost { namespace spirit { /////////////////////////////////////////////////////////////////////////// // // stored_rule class // /////////////////////////////////////////////////////////////////////////// template < typename T0 , typename T1 , typename T2 , bool EmbedByValue > class stored_rule : public impl::rule_base< stored_rule
, typename mpl::if_c< EmbedByValue , stored_rule
, stored_rule
const&>::type , T0, T1, T2> { public: typedef stored_rule
self_t; typedef impl::rule_base< self_t , typename mpl::if_c< EmbedByValue , stored_rule
, self_t const&>::type , T0, T1, T2> base_t; typedef typename base_t::scanner_t scanner_t; typedef typename base_t::attr_t attr_t; typedef impl::abstract_parser
abstract_parser_t; typedef rule_alias
alias_t; stored_rule() : ptr() {} ~stored_rule() {} stored_rule(stored_rule const& r) : ptr(r.ptr) {} template
stored_rule(ParserT const& p) : ptr(new impl::concrete_parser
(p)) {} template
stored_rule& operator=(ParserT const& p) { ptr.reset(new impl::concrete_parser
(p)); return *this; } stored_rule& operator=(stored_rule const& r) { // If this is placed above the templatized assignment // operator, VC6 incorrectly complains ambiguity with // r1 = r2, where r1 and r2 are both rules. ptr = r.ptr; return *this; } stored_rule
copy() const { return stored_rule
(ptr); } alias_t alias() const { return alias_t(*this); } private: friend class impl::rule_base_access; friend class stored_rule
; #if defined(__GNUC__) && (__GNUC__ < 3) public: #endif abstract_parser_t* get() const { return ptr.get(); } #if defined(__GNUC__) && (__GNUC__ < 3) private: #endif stored_rule(shared_ptr
const& ptr) : ptr(ptr) {} shared_ptr
ptr; }; /////////////////////////////////////////////////////////////////////////////// }} // namespace boost::spirit #endif
stored_rule.hpp
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