x
Yes
No
Do you want to visit DriveHQ English website?
Inicio
Características
Precios
Prueba gratuita
Software cliente
Acerca de nosotros
Servidor de archivos
|
Solución de copias de seguridad
|
Servidor FTP
|
Servidor de correo electrónico
|
Alojamiento web
|
Software cliente
Servidor de archivos
Solución de copia de seguridad
Servidor FTP
Servidor de correo electrónico
Alojamiento web
Software cliente
CEGUIPushButton.h - Hosted on DriveHQ Cloud IT Platform
Arriba
Subir
Descargar
Compartir
Publicar
Nueva carpeta
Nuevo archivo
Copiar
Cortar
Eliminar
Pegar
Clasificación
Actualizar
Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\CEGUI\elements\CEGUIPushButton.h
Girar
Efecto
Propiedad
Historial
/*********************************************************************** filename: CEGUIPushButton.h created: 13/4/2004 author: Paul D Turner purpose: Interface to base class for PushButton widget *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGUIPushButton_h_ #define _CEGUIPushButton_h_ #include "CEGUIBase.h" #include "elements/CEGUIButtonBase.h" #if defined(_MSC_VER) # pragma warning(push) # pragma warning(disable : 4251) #endif // Start of CEGUI namespace section namespace CEGUI { /*! \brief Base class to provide logic for push button type widgets. */ class CEGUIEXPORT PushButton : public ButtonBase { public: static const String EventNamespace; //!< Namespace for global events static const String WidgetTypeName; //!< Window factory name /************************************************************************* Event name constants *************************************************************************/ // generated internally by Window static const String EventClicked; //!< The button was clicked. /************************************************************************* Construction and Destruction *************************************************************************/ /*! \brief Constructor for base PushButton class */ PushButton(const String& type, const String& name); /*! \brief Destructor for PushButton class */ virtual ~PushButton(void); protected: /************************************************************************* New Event Handlers *************************************************************************/ /*! \brief handler invoked internally when the button is clicked. */ virtual void onClicked(WindowEventArgs& e); /************************************************************************* Overridden Event Handlers *************************************************************************/ virtual void onMouseButtonUp(MouseEventArgs& e); /************************************************************************* Implementation Functions *************************************************************************/ /*! \brief Return whether this window was inherited from the given class name at some point in the inheritance hierarchy. \param class_name The class name that is to be checked. \return true if this window was inherited from \a class_name. false if not. */ virtual bool testClassName_impl(const String& class_name) const { if (class_name=="PushButton") return true; return ButtonBase::testClassName_impl(class_name); } }; } // End of CEGUI namespace section #if defined(_MSC_VER) # pragma warning(pop) #endif #endif // end of guard _CEGUIPushButton_h_
CEGUIPushButton.h
Dirección de la página
Dirección del archivo
Anterior
42/65
Siguiente
Descargar
( 4 KB )
Comments
Total ratings:
0
Average rating:
No clasificado
of 10
Would you like to comment?
Join now
, or
Logon
if you are already a member.