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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\bimap\relation\support\get_pair_functor.hpp
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// Boost.Bimap // // Copyright (c) 2006-2007 Matias Capeletto // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) /// \file relation/support/get_pair_functor.hpp /// \brief get_pair_functor definition #ifndef BOOST_BIMAP_RELATION_SUPPORT_GET_PAIR_FUNCTOR_HPP #define BOOST_BIMAP_RELATION_SUPPORT_GET_PAIR_FUNCTOR_HPP #if defined(_MSC_VER) && (_MSC_VER>=1200) #pragma once #endif #include
#include
namespace boost { namespace bimaps { namespace relation { namespace support { /// \brief A Functor that takes a relation as a parameter an return the desired view. /** This functor is included to help users of the relation class when using stl algorithms. See also member_at, pair_by(). \ingroup relation_group **/ template< class Tag, class Relation > struct get_pair_functor { BOOST_DEDUCED_TYPENAME result_of::pair_by
::type operator()( Relation & r ) const { return pair_by
(r); } BOOST_DEDUCED_TYPENAME result_of::pair_by
::type operator()( const Relation & r ) const { return pair_by
(r); } }; /// \brief A Functor that takes a relation as a parameter an return the above view. /** \ingroup relation_group **/ template< class Relation > struct get_above_view_functor { BOOST_DEDUCED_TYPENAME Relation::above_view & operator()( Relation & r ) const { return r.get_view(); } const BOOST_DEDUCED_TYPENAME Relation::above_view & operator()( const Relation & r ) const { return r.get_view(); } }; } // namespace support } // namespace relation } // namespace bimaps } // namespace boost #endif // BOOST_BIMAP_RELATION_SUPPORT_GET_PAIR_FUNCTOR_HPP
get_pair_functor.hpp
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