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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\mpl\vector\aux_\numbered.hpp
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// NO INCLUDE GUARDS, THE HEADER IS INTENDED FOR MULTIPLE INCLUSION #if defined(BOOST_PP_IS_ITERATING) // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source$ // $Date: 2004-09-02 11:41:37 -0400 (Thu, 02 Sep 2004) $ // $Revision: 24874 $ #include
#include
#include
#include
#include
#include
#define i_ BOOST_PP_FRAME_ITERATION(1) #if defined(BOOST_MPL_CFG_TYPEOF_BASED_SEQUENCES) # define AUX778076_VECTOR_TAIL(vector, i_, T) \ BOOST_PP_CAT(vector,i_)< \ BOOST_PP_ENUM_PARAMS(i_, T) \ > \ /**/ #if i_ > 0 template< BOOST_PP_ENUM_PARAMS(i_, typename T) > struct BOOST_PP_CAT(vector,i_) : v_item< BOOST_PP_CAT(T,BOOST_PP_DEC(i_)) , AUX778076_VECTOR_TAIL(vector,BOOST_PP_DEC(i_),T) > { typedef BOOST_PP_CAT(vector,i_) type; }; #endif # undef AUX778076_VECTOR_TAIL #else // "brute force" implementation # if i_ > 0 template< BOOST_PP_ENUM_PARAMS(i_, typename T) > struct BOOST_PP_CAT(vector,i_) { typedef aux::vector_tag
tag; typedef BOOST_PP_CAT(vector,i_) type; # define AUX778076_VECTOR_ITEM(unused, i_, unused2) \ typedef BOOST_PP_CAT(T,i_) BOOST_PP_CAT(item,i_); \ /**/ BOOST_PP_REPEAT(i_, AUX778076_VECTOR_ITEM, unused) # undef AUX778076_VECTOR_ITEM typedef void_ BOOST_PP_CAT(item,i_); typedef BOOST_PP_CAT(T,BOOST_PP_DEC(i_)) back; // Borland forces us to use 'type' here (instead of the class name) typedef v_iter
begin; typedef v_iter
end; }; template<> struct push_front_impl< aux::vector_tag
> { template< typename Vector, typename T > struct apply { typedef BOOST_PP_CAT(vector,i_)< T BOOST_PP_COMMA_IF(BOOST_PP_DEC(i_)) BOOST_PP_ENUM_PARAMS(BOOST_PP_DEC(i_), typename Vector::item) > type; }; }; template<> struct pop_front_impl< aux::vector_tag
> { template< typename Vector > struct apply { typedef BOOST_PP_CAT(vector,BOOST_PP_DEC(i_))< BOOST_PP_ENUM_SHIFTED_PARAMS(i_, typename Vector::item) > type; }; }; template<> struct push_back_impl< aux::vector_tag
> { template< typename Vector, typename T > struct apply { typedef BOOST_PP_CAT(vector,i_)< BOOST_PP_ENUM_PARAMS(BOOST_PP_DEC(i_), typename Vector::item) BOOST_PP_COMMA_IF(BOOST_PP_DEC(i_)) T > type; }; }; template<> struct pop_back_impl< aux::vector_tag
> { template< typename Vector > struct apply { typedef BOOST_PP_CAT(vector,BOOST_PP_DEC(i_))< BOOST_PP_ENUM_PARAMS(BOOST_PP_DEC(i_), typename Vector::item) > type; }; }; # endif // i_ > 0 # if !defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) \ && !defined(BOOST_MPL_CFG_NO_NONTYPE_TEMPLATE_PARTIAL_SPEC) template< typename V > struct v_at
{ typedef typename V::BOOST_PP_CAT(item,i_) type; }; # else namespace aux { template<> struct v_at_impl
{ template< typename V_ > struct result_ { typedef typename V_::BOOST_PP_CAT(item,i_) type; }; }; } template<> struct at_impl< aux::vector_tag
> { template< typename V_, typename N > struct apply { typedef typename aux::v_at_impl
::template result_
::type type; }; }; #if i_ > 0 template<> struct front_impl< aux::vector_tag
> { template< typename Vector > struct apply { typedef typename Vector::item0 type; }; }; template<> struct back_impl< aux::vector_tag
> { template< typename Vector > struct apply { typedef typename Vector::back type; }; }; template<> struct empty_impl< aux::vector_tag
> { template< typename Vector > struct apply : false_ { }; }; #endif template<> struct size_impl< aux::vector_tag
> { template< typename Vector > struct apply : long_
{ }; }; template<> struct O1_size_impl< aux::vector_tag
> : size_impl< aux::vector_tag
> { }; template<> struct clear_impl< aux::vector_tag
> { template< typename Vector > struct apply { typedef vector0<> type; }; }; # endif // BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION #endif // BOOST_MPL_CFG_TYPEOF_BASED_SEQUENCES #undef i_ #endif // BOOST_PP_IS_ITERATING
numbered.hpp
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