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btSimpleBroadphase.cpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\DarkPuzzle\libs\bullet_src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "btSimpleBroadphase.h" #include "BulletCollision/BroadphaseCollision/btDispatcher.h" #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" #include "LinearMath/btVector3.h" #include "LinearMath/btTransform.h" #include "LinearMath/btMatrix3x3.h" #include
extern int gOverlappingPairs; void btSimpleBroadphase::validate() { for (int i=0;i
~btOverlappingPairCache(); btAlignedFree(m_pairCache); } } btBroadphaseProxy* btSimpleBroadphase::createProxy( const btVector3& aabbMin, const btVector3& aabbMax,int shapeType,void* userPtr ,short int collisionFilterGroup,short int collisionFilterMask, btDispatcher* dispatcher) { if (m_numHandles >= m_maxHandles) { btAssert(0); return 0; //should never happen, but don't let the game crash ;-) } assert(aabbMin[0]<= aabbMax[0] && aabbMin[1]<= aabbMax[1] && aabbMin[2]<= aabbMax[2]); int newHandleIndex = allocHandle(); btSimpleBroadphaseProxy* proxy = new (&m_pHandles[newHandleIndex])btSimpleBroadphaseProxy(aabbMin,aabbMax,shapeType,userPtr,collisionFilterGroup,collisionFilterMask); return proxy; } class RemovingOverlapCallback : public btOverlapCallback { protected: virtual bool processOverlap(btBroadphasePair& pair) { (void)pair; btAssert(0); return false; } }; class RemovePairContainingProxy { btBroadphaseProxy* m_targetProxy; public: virtual ~RemovePairContainingProxy() { } protected: virtual bool processOverlap(btBroadphasePair& pair) { btSimpleBroadphaseProxy* proxy0 = static_cast
(pair.m_pProxy0); btSimpleBroadphaseProxy* proxy1 = static_cast
(pair.m_pProxy1); return ((m_targetProxy == proxy0 || m_targetProxy == proxy1)); }; }; void btSimpleBroadphase::destroyProxy(btBroadphaseProxy* proxyOrg,btDispatcher* dispatcher) { btSimpleBroadphaseProxy* proxy0 = static_cast
(proxyOrg); freeHandle(proxy0); m_pairCache->removeOverlappingPairsContainingProxy(proxyOrg,dispatcher); //validate(); } void btSimpleBroadphase::setAabb(btBroadphaseProxy* proxy,const btVector3& aabbMin,const btVector3& aabbMax, btDispatcher* dispatcher) { btSimpleBroadphaseProxy* sbp = getSimpleProxyFromProxy(proxy); sbp->m_min = aabbMin; sbp->m_max = aabbMax; } bool btSimpleBroadphase::aabbOverlap(btSimpleBroadphaseProxy* proxy0,btSimpleBroadphaseProxy* proxy1) { return proxy0->m_min[0] <= proxy1->m_max[0] && proxy1->m_min[0] <= proxy0->m_max[0] && proxy0->m_min[1] <= proxy1->m_max[1] && proxy1->m_min[1] <= proxy0->m_max[1] && proxy0->m_min[2] <= proxy1->m_max[2] && proxy1->m_min[2] <= proxy0->m_max[2]; } //then remove non-overlapping ones class CheckOverlapCallback : public btOverlapCallback { public: virtual bool processOverlap(btBroadphasePair& pair) { return (!btSimpleBroadphase::aabbOverlap(static_cast
(pair.m_pProxy0),static_cast
(pair.m_pProxy1))); } }; void btSimpleBroadphase::calculateOverlappingPairs(btDispatcher* dispatcher) { //first check for new overlapping pairs int i,j; if (m_firstAllocatedHandle >= 0) { btSimpleBroadphaseProxy* proxy0 = &m_pHandles[m_firstAllocatedHandle]; for (i=0;i
findPair(proxy0,proxy1)) { m_pairCache->addOverlappingPair(proxy0,proxy1); } } else { #ifdef USE_HASH_PAIRCACHE if ( m_pairCache->findPair(proxy0,proxy1)) { m_pairCache->removeOverlappingPair(proxy0,proxy1,dispatcher); } #endif //USE_HASH_PAIRCACHE } } proxy1 = &m_pHandles[proxy1->GetNextAllocated()]; } proxy0 = &m_pHandles[proxy0->GetNextAllocated()]; } #ifndef USE_HASH_PAIRCACHE if (m_ownsPairCache) { btBroadphasePairArray& overlappingPairArray = m_pairCache->getOverlappingPairArray(); //perform a sort, to find duplicates and to sort 'invalid' pairs to the end overlappingPairArray.heapSort(btBroadphasePairSortPredicate()); overlappingPairArray.resize(overlappingPairArray.size() - m_invalidPair); m_invalidPair = 0; btBroadphasePair previousPair; previousPair.m_pProxy0 = 0; previousPair.m_pProxy1 = 0; previousPair.m_algorithm = 0; for (i=0;i
processOverlap(pair); } else { needsRemoval = true; } } else { //remove duplicate needsRemoval = true; //should have no algorithm btAssert(!pair.m_algorithm); } if (needsRemoval) { m_pairCache->cleanOverlappingPair(pair,dispatcher); // m_overlappingPairArray.swap(i,m_overlappingPairArray.size()-1); // m_overlappingPairArray.pop_back(); pair.m_pProxy0 = 0; pair.m_pProxy1 = 0; m_invalidPair++; gOverlappingPairs--; } } ///if you don't like to skip the invalid pairs in the array, execute following code: #define CLEAN_INVALID_PAIRS 1 #ifdef CLEAN_INVALID_PAIRS //perform a sort, to sort 'invalid' pairs to the end overlappingPairArray.heapSort(btBroadphasePairSortPredicate()); overlappingPairArray.resize(overlappingPairArray.size() - m_invalidPair); m_invalidPair = 0; #endif//CLEAN_INVALID_PAIRS } #endif //USE_HASH_PAIRCACHE } } bool btSimpleBroadphase::testAabbOverlap(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1) { btSimpleBroadphaseProxy* p0 = getSimpleProxyFromProxy(proxy0); btSimpleBroadphaseProxy* p1 = getSimpleProxyFromProxy(proxy1); return aabbOverlap(p0,p1); }
btSimpleBroadphase.cpp
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