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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\version.hpp
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// Boost version.hpp configuration header file ------------------------------// // (C) Copyright John maddock 1999. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/config for documentation #ifndef BOOST_VERSION_HPP #define BOOST_VERSION_HPP // // Caution, this is the only boost header that is guarenteed // to change with every boost release, including this header // will cause a recompile every time a new boost version is // released. // // BOOST_VERSION % 100 is the sub-minor version // BOOST_VERSION / 100 % 1000 is the minor version // BOOST_VERSION / 100000 is the major version #define BOOST_VERSION 103500 // // BOOST_LIB_VERSION must be defined to be the same as BOOST_VERSION // but as a *string* in the form "x_y" where x is the major version // number and y is the minor version number. This is used by //
to select which library version to link to. #define BOOST_LIB_VERSION "1_35" #endif
version.hpp
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