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back_reference.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\luabind\luabind\back_reference.hpp
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// Copyright (c) 2004 Daniel Wallin and Arvid Norberg // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE // OR OTHER DEALINGS IN THE SOFTWARE. #ifndef LUABIND_BACK_REFERENCE_040510_HPP #define LUABIND_BACK_REFERENCE_040510_HPP #include
#include
#include
#include
#include
#include
#include
namespace luabind { namespace detail { namespace mpl = boost::mpl; template
wrap_base const* get_back_reference_aux0(T const* p, mpl::true_) { return dynamic_cast
(p); } template
wrap_base const* get_back_reference_aux0(T const* p, mpl::false_) { return 0; } template
wrap_base const* get_back_reference_aux1(T const* p) { return get_back_reference_aux0(p, boost::is_polymorphic
()); } template
wrap_base const* get_back_reference_aux2(T const& x, mpl::true_) { return get_back_reference_aux1(get_pointer(x)); } template
wrap_base const* get_back_reference_aux2(T const& x, mpl::false_) { return get_back_reference_aux1(&x); } template
wrap_base const* get_back_reference(T const& x) { return detail::get_back_reference_aux2( x , has_get_pointer
() ); } } // namespace detail template
bool get_back_reference(lua_State* L, T const& x) { #ifndef LUABIND_NO_RTTI if (wrap_base const* w = detail::get_back_reference(x)) { detail::wrap_access::ref(*w).get(L); return true; } #endif return false; } template
bool move_back_reference(lua_State* L, T const& x) { #ifndef LUABIND_NO_RTTI if (wrap_base* w = const_cast
(detail::get_back_reference(x))) { assert(detail::wrap_access::ref(*w).m_strong_ref.is_valid()); detail::wrap_access::ref(*w).get(L); detail::wrap_access::ref(*w).m_strong_ref.reset(); return true; } #endif return false; } } // namespace luabind #endif // LUABIND_BACK_REFERENCE_040510_HPP
back_reference.hpp
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