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error.cpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\luabind\src\error.cpp
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// Copyright (c) 2003 Daniel Wallin and Arvid Norberg // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE // OR OTHER DEALINGS IN THE SOFTWARE. #include
namespace luabind { namespace { pcall_callback_fun pcall_callback = 0; #ifdef LUABIND_NO_EXCEPTIONS error_callback_fun error_callback = 0; cast_failed_callback_fun cast_failed_callback = 0; #endif } #ifdef LUABIND_NO_EXCEPTIONS typedef void(*error_callback_fun)(lua_State*); typedef void(*cast_failed_callback_fun)(lua_State*, LUABIND_TYPE_INFO); void set_error_callback(error_callback_fun e) { error_callback = e; } void set_cast_failed_callback(cast_failed_callback_fun c) { cast_failed_callback = c; } error_callback_fun get_error_callback() { return error_callback; } cast_failed_callback_fun get_cast_failed_callback() { return cast_failed_callback; } #endif void set_pcall_callback(pcall_callback_fun e) { pcall_callback = e; } pcall_callback_fun get_pcall_callback() { return pcall_callback; } }
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