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test_construction.cpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\luabind\test\test_construction.cpp
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// Copyright (c) 2004 Daniel Wallin and Arvid Norberg // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE // OR OTHER DEALINGS IN THE SOFTWARE. #include "test.hpp" #include
struct A : counted_type
{ int test; A(int a) { test = a; } A(const A&) { test = 1; } A() { test = 2; } ~A() {} }; void f(A*, const A&) {} struct B: A, counted_type
{ int test2; B(int a):A(a) { test2 = a; } B() { test2 = 3; } ~B() {} }; struct C : counted_type
{}; struct base1 : counted_type
{ virtual void doSomething() = 0; virtual ~base1() {} }; struct deriv_1 : base1, counted_type
{ void doSomething() {} }; struct deriv_2 : deriv_1, counted_type
{ void doMore() {} }; COUNTER_GUARD(A); COUNTER_GUARD(B); COUNTER_GUARD(C); COUNTER_GUARD(base1); COUNTER_GUARD(deriv_1); COUNTER_GUARD(deriv_2); void test_main(lua_State* L) { using namespace luabind; module(L) [ class_
("A") .def("f", &f) .def_readonly("test", &A::test) .def(constructor
()) .def(constructor
()) .def(constructor<>()), class_
("B") .def(constructor
()) .def(constructor<>()) .def_readonly("test2", &B::test2), class_
("C") ]; DOSTRING_EXPECTED(L, "a = C()", "no constructor of 'C' matched the arguments ()\n candidates are:\n"); DOSTRING(L, "a = A(4)\n" "assert(a.test == 4)"); DOSTRING(L, "a2 = A(a)\n" "assert(a2.test == 1)"); DOSTRING(L, "b = B(6)\n" "assert(b.test2 == 6)\n"); DOSTRING(L, "assert(b.test == 6)"); DOSTRING(L, "b2 = B()\n" "assert(b2.test2 == 3)\n"); DOSTRING(L, "assert(b2.test == 2)"); }
test_construction.cpp
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