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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\scintilla\macosx\TView.h
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/* File: TView.h Version: 1.0 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. In consideration of your agreement to abide by the following terms, and subject to these terms, Apple grants you a personal, non-exclusive license, under Apple�s copyrights in this original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the Apple Software, with or without modifications, in source and/or binary forms; provided that if you redistribute the Apple Software in its entirety and without modifications, you must retain this notice and the following text and disclaimers in all such redistributions of the Apple Software. Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to endorse or promote products derived from the Apple Software without specific prior written permission from Apple. Except as expressly stated in this notice, no other rights or licenses, express or implied, are granted by Apple herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the Apple Software may be incorporated. The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Copyright � 2002 Apple Computer, Inc., All Rights Reserved */ #ifndef TView_H_ #define TView_H_ #include
#include "TCarbonEvent.h" #include "TRect.h" #define PURE_VIRTUAL 0 class TView { public: // Bounds and Frame OSStatus SetFrame( const HIRect& inBounds ); HIRect Frame(); HIRect Bounds(); // Visibility OSStatus Show(); OSStatus Hide(); EventTargetRef GetEventTarget(); OSStatus AddSubView( TView* inSubView ); OSStatus RemoveFromSuperView(); // Accessors HIViewRef GetViewRef() const { return fViewRef; } void Hilite( ControlPartCode inPart ); ControlPartCode GetHilite(); WindowRef GetOwner(); SInt32 GetValue(); void SetValue( SInt32 inValue ); SInt32 GetMinimum(); void SetMinimum( SInt32 inMinimum ); SInt32 GetMaximum(); void SetMaximum( SInt32 inMaximum ); // State Boolean IsVisible(); Boolean IsEnabled(); Boolean IsActive(); OSStatus Invalidate(); // was SetNeedsDisplay() // A "fake" event handler virtual void TimerFired( EventLoopTimerRef inTimer ); protected: // Autoinvalidation enum { kAutoInvalidateOnActivate = (1 << 0), kAutoInvalidateOnHilite = (1 << 1), kAutoInvalidateOnEnable = (1 << 2), kAutoInvalidateOnValueChange = (1 << 3), kAutoInvalidateOnTitleChange = (1 << 4) }; void ChangeAutoInvalidateFlags( OptionBits inSetFlags, OptionBits inClearFlags ); OptionBits GetAutoInvalidateFlags() { return fAutoInvalidateFlags; } // Types typedef OSStatus (*ConstructProc)( ControlRef inBaseControl, TView** outView ); // Construction/Destruction TView( HIViewRef inControl ); virtual ~TView(); virtual ControlKind GetKind() = PURE_VIRTUAL; virtual UInt32 GetBehaviors(); // Handlers virtual OSStatus ActiveStateChanged(); virtual OSStatus BoundsChanged( UInt32 inOptions, const HIRect& inOriginalBounds, const HIRect& inCurrentBounds, RgnHandle inInvalRgn ); virtual OSStatus ControlHit( ControlPartCode inPart, UInt32 inModifiers ); virtual OSStatus EnabledStateChanged(); virtual void Draw( RgnHandle inLimitRgn, CGContextRef inContext ); virtual OSStatus GetData( OSType inTag, ControlPartCode inPart, Size inSize, Size* outSize, void* inPtr ); virtual OSStatus GetRegion( ControlPartCode inPart, RgnHandle outRgn ); virtual OSStatus HiliteChanged( ControlPartCode inOriginalPart, ControlPartCode inCurrentPart, RgnHandle inInvalRgn ); virtual ControlPartCode HitTest( const HIPoint& inWhere ); virtual OSStatus Initialize( TCarbonEvent& inEvent ); virtual OSStatus SetData( OSType inTag, ControlPartCode inPart, Size inSize, const void* inPtr ); virtual OSStatus SetFocusPart( ControlPartCode inDesiredFocus, RgnHandle inNnvalidRgn, Boolean inFocusEverything, ControlPartCode* outActualFocus ); virtual OSStatus TextInput( TCarbonEvent& inEvent ); virtual OSStatus TitleChanged(); virtual OSStatus Track( TCarbonEvent& inEvent, ControlPartCode* outPartHit ); virtual OSStatus ValueChanged(); // Sizing virtual OSStatus GetSizeConstraints( HISize* outMin, HISize* outMax ); virtual OSStatus GetOptimalSize( HISize* outSize, float* outBaseLine ); // Accessors WindowRef GetWindowRef() { return GetControlOwner( GetViewRef() ); } // Drag and drop virtual bool DragEnter( DragRef inDrag ); virtual bool DragWithin( DragRef inDrag ); virtual bool DragLeave( DragRef inDrag ); virtual OSStatus DragReceive( DragRef inDrag ); // Command processing virtual OSStatus ProcessCommand( const HICommand& inCommand ); virtual OSStatus UpdateCommandStatus( const HICommand& inCommand ); // Mouse events virtual OSStatus MouseDown( HIPoint& inMouseLocation, UInt32 inKeyModifiers, EventMouseButton inMouseButton, UInt32 inClickCount, TCarbonEvent& inEvent); virtual OSStatus MouseUp( HIPoint& inMouseLocation, UInt32 inKeyModifiers, EventMouseButton inMouseButton, UInt32 inClickCount ); virtual OSStatus MouseDragged( HIPoint& inMouseLocation, UInt32 inKeyModifiers, EventMouseButton inMouseButton, UInt32 inClickCount ); virtual OSStatus MouseEntered( HIPoint& inMouseLocation, UInt32 inKeyModifiers, EventMouseButton inMouseButton, UInt32 inClickCount ); virtual OSStatus MouseExited( HIPoint& inMouseLocation, UInt32 inKeyModifiers, EventMouseButton inMouseButton, UInt32 inClickCount ); virtual OSStatus MouseWheelMoved( EventMouseWheelAxis inAxis, SInt32 inDelta, UInt32 inKeyModifiers ); virtual OSStatus ContextualMenuClick( HIPoint& inMouseLocation ); // Utility static OSStatus RegisterSubclass( CFStringRef inID, ConstructProc inProc ); static EventRef CreateInitializationEvent(); enum Interface { kDragAndDrop = 1, kKeyboardFocus, kMouse, kMouseTracking }; virtual OSStatus ActivateInterface( Interface inInterface ); OSStatus InstallTimer( EventTimerInterval inFireDelay, EventLoopTimerRef* outTimer ); // Debugging virtual void PrintDebugInfo(); Boolean debugPrint; private: static pascal OSStatus ObjectEventHandler( EventHandlerCallRef inCallRef, EventRef inEvent, void* inUserData ); static pascal OSStatus ViewEventHandler( EventHandlerCallRef inCallRef, EventRef inEvent, void* inUserData ); static pascal OSStatus WindowEventHandler( EventHandlerCallRef inCallRef, EventRef inEvent, void* inUserData ); static pascal void TimerEventHandler( EventLoopTimerRef inTimer, void* inUserData ); OSStatus HandleEvent( EventHandlerCallRef inCallRef, TCarbonEvent& inEvent ); HIViewRef fViewRef; EventHandlerRef fHandler; EventHandlerRef mouseEventHandler; OptionBits fAutoInvalidateFlags; }; typedef TView* TViewPtr; #endif // TView_H_
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