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binary_oarchive.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\archive\binary_oarchive.hpp
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#ifndef BOOST_ARCHIVE_BINARY_OARCHIVE_HPP #define BOOST_ARCHIVE_BINARY_OARCHIVE_HPP // MS compatible compilers support #pragma once #if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif /////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // binary_oarchive.hpp // (C) Copyright 2002 Robert Ramey - http://www.rrsd.com . // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org for updates, documentation, and revision history. #include
#include
namespace boost { namespace archive { // do not derive from this class. If you want to extend this functionality // via inhertance, derived from binary_oarchive_impl instead. This will // preserve correct static polymorphism. class binary_oarchive : public binary_oarchive_impl< binary_oarchive, std::ostream::char_type, std::ostream::traits_type > { public: binary_oarchive(std::ostream & os, unsigned int flags = 0) : binary_oarchive_impl< binary_oarchive, std::ostream::char_type, std::ostream::traits_type >(os, flags) {} binary_oarchive(std::streambuf & bsb, unsigned int flags = 0) : binary_oarchive_impl< binary_oarchive, std::ostream::char_type, std::ostream::traits_type >(bsb, flags) {} }; typedef binary_oarchive naked_binary_oarchive; } // namespace archive } // namespace boost // required by export BOOST_SERIALIZATION_REGISTER_ARCHIVE(boost::archive::binary_oarchive) #endif // BOOST_ARCHIVE_BINARY_OARCHIVE_HPP
binary_oarchive.hpp
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