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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\archive\xml_oarchive.hpp
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#ifndef BOOST_ARCHIVE_XML_OARCHIVE_HPP #define BOOST_ARCHIVE_XML_OARCHIVE_HPP // MS compatible compilers support #pragma once #if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif /////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // xml_oarchive.hpp // (C) Copyright 2002 Robert Ramey - http://www.rrsd.com . // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org for updates, documentation, and revision history. #include
#include
// size_t #include
#if defined(BOOST_NO_STDC_NAMESPACE) namespace std{ using ::size_t; } // namespace std #endif #include
#include
#include
#include
// must be the last header namespace boost { namespace archive { template
class xml_oarchive_impl : public basic_text_oprimitive
, public basic_xml_oarchive
{ #ifdef BOOST_NO_MEMBER_TEMPLATE_FRIENDS public: #else friend class detail::interface_oarchive
; friend class basic_xml_oarchive
; friend class save_access; protected: #endif //void end_preamble(){ // basic_xml_oarchive
::end_preamble(); //} template
void save(const T & t){ basic_text_oprimitive
::save(t); } BOOST_ARCHIVE_DECL(void) save(const char * t); #ifndef BOOST_NO_INTRINSIC_WCHAR_T BOOST_ARCHIVE_DECL(void) save(const wchar_t * t); #endif BOOST_ARCHIVE_DECL(void) save(const std::string &s); #ifndef BOOST_NO_STD_WSTRING BOOST_ARCHIVE_DECL(void) save(const std::wstring &ws); #endif BOOST_ARCHIVE_DECL(BOOST_PP_EMPTY()) xml_oarchive_impl(std::ostream & os, unsigned int flags); ~xml_oarchive_impl(){} public: void save_binary(const void *address, std::size_t count){ this->end_preamble(); #if ! defined(__MWERKS__) this->basic_text_oprimitive
::save_binary( #else this->basic_text_oprimitive::save_binary( #endif address, count ); this->indent_next = true; } }; // we use the following because we can't use // typedef xml_oarchive_impl
> xml_oarchive; // do not derive from this class. If you want to extend this functionality // via inhertance, derived from xml_oarchive_impl instead. This will // preserve correct static polymorphism. class xml_oarchive : public xml_oarchive_impl
{ public: xml_oarchive(std::ostream & os, unsigned int flags = 0) : xml_oarchive_impl
(os, flags) {} ~xml_oarchive(){} }; typedef xml_oarchive naked_xml_oarchive; } // namespace archive } // namespace boost // required by export BOOST_SERIALIZATION_REGISTER_ARCHIVE(boost::archive::xml_oarchive) #include
// pops abi_suffix.hpp pragmas #endif // BOOST_ARCHIVE_XML_OARCHIVE_HPP
xml_oarchive.hpp
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