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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\concept\assert.hpp
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// Copyright David Abrahams 2006. Distributed under the Boost // Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_CONCEPT_ASSERT_DWA2006430_HPP # define BOOST_CONCEPT_ASSERT_DWA2006430_HPP # include
# include
// The old protocol used a constraints() member function in concept // checking classes. If the compiler supports SFINAE, we can detect // that function and seamlessly support the old concept checking // classes. In this release, backward compatibility with the old // concept checking classes is enabled by default, where available. // The old protocol is deprecated, though, and backward compatibility // will no longer be the default in the next release. # if !defined(BOOST_NO_OLD_CONCEPT_SUPPORT) \ && !defined(BOOST_NO_SFINAE) \ \ && !(BOOST_WORKAROUND(__GNUC__, == 3) && BOOST_WORKAROUND(__GNUC_MINOR__, < 4)) \ && !(BOOST_WORKAROUND(__GNUC__, == 2)) // Note: gcc-2.96 through 3.3.x have some SFINAE, but no ability to // check for the presence of particularmember functions. # define BOOST_OLD_CONCEPT_SUPPORT # endif # ifdef BOOST_MSVC # include
# elif BOOST_WORKAROUND(__BORLANDC__, BOOST_TESTED_AT(0x564)) # include
# else # include
# endif // Usage, in class or function context: // // BOOST_CONCEPT_ASSERT((UnaryFunctionConcept
)); // # define BOOST_CONCEPT_ASSERT(ModelInParens) \ BOOST_CONCEPT_ASSERT_FN(void(*)ModelInParens) #endif // BOOST_CONCEPT_ASSERT_DWA2006430_HPP
assert.hpp
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