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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\gil\deprecated.hpp
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/* Copyright 2005-2007 Adobe Systems Incorporated Use, modification and distribution are subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt). See http://opensource.adobe.com/gil for most recent version including documentation. */ /*************************************************************************************************/ #ifndef GIL_DEPRECATED_HPP #define GIL_DEPRECATED_HPP //////////////////////////////////////////////////////////////////////////////////////// /// \file /// \brief Deprecated names /// This file is provided as a courtesy to ease upgrading GIL client code. /// Please make sure your code compiles when this file is not included. /// /// \author Lubomir Bourdev and Hailin Jin \n /// Adobe Systems Incorporated /// \date 2005-2007 \n Last updated on February 12, 2007 /// //////////////////////////////////////////////////////////////////////////////////////// #define planar_ptr planar_pixel_iterator #define planar_ref planar_pixel_reference #define membased_2d_locator memory_based_2d_locator #define pixel_step_iterator memory_based_step_iterator #define pixel_image_iterator iterator_from_2d #define equal_channels static_equal #define copy_channels static_copy #define fill_channels static_fill #define generate_channels static_generate #define for_each_channel static_for_each #define transform_channels static_transform #define max_channel static_max #define min_channel static_min #define semantic_channel semantic_at_c template
void resize_clobber_image(Img& img, const typename Img::point_t& new_dims) { img.recreate(new_dims); } template
void resize_clobber_image(Img& img, const typename Img::x_coord_t& width, const typename Img::y_coord_t& height) { img.recreate(width,height); } template
typename T::x_coord_t get_width(const T& a) { return a.width(); } template
typename T::y_coord_t get_height(const T& a) { return a.height(); } template
typename T::point_t get_dimensions(const T& a) { return a.dimensions(); } template
std::size_t get_num_channels(const T& a) { return a.num_channels(); } #define GIL boost::gil #define ADOBE_GIL_NAMESPACE_BEGIN namespace boost { namespace gil { #define ADOBE_GIL_NAMESPACE_END } } #define ByteAdvancableIteratorConcept MemoryBasedIteratorConcept #define byte_advance memunit_advance #define byte_advanced memunit_advanced #define byte_step memunit_step #define byte_distance memunit_distance #define byte_addressable_step_iterator memory_based_step_iterator #define byte_addressable_2d_locator memory_based_2d_locator // These are members of memory-based locators //#define row_bytes row_size // commented out because row_bytes is commonly used #define pix_bytestep pixel_size #endif
deprecated.hpp
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