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traits_fwd.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\iostreams\traits_fwd.hpp
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// (C) Copyright 2008 CodeRage, LLC (turkanis at coderage dot com) // (C) Copyright 2003-2007 Jonathan Turkanis // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt.) // See http://www.boost.org/libs/iostreams for documentation. // Forward declarations of templates defined in traits.hpp. #ifndef BOOST_IOSTREAMS_IO_TRAITS_FWD_HPP_INCLUDED #define BOOST_IOSTREAMS_IO_TRAITS_FWD_HPP_INCLUDED #if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif #include
// stream types, char_traits. namespace boost { namespace iostreams { template
struct is_istream; template
struct is_ostream; template
struct is_iostream; template
struct is_streambuf; template
struct is_istringstream; template
struct is_ostringstream; template
struct is_stringstream; template
struct is_stringbuf; template
struct is_ifstream; template
struct is_ofstream; template
struct is_fstream; template
struct is_filebuf; template
struct is_std_io; template
struct is_std_file_device; template
struct is_std_string_device; template
struct char_type_of; template
struct category_of; template
struct int_type_of; template
struct mode_of; template
struct is_device; template
struct is_filter; template
struct is_direct; namespace detail { template
struct is_boost_stream; template
struct is_boost_stream_buffer; template
struct is_filtering_stream; template
struct is_filtering_streambuf; template
struct is_linked; template
struct is_boost; } // End namespace detail. } } // End namespaces iostreams, boost. #endif // #ifndef BOOST_IOSTREAMS_IO_TRAITS_FWD_HPP_INCLUDED
traits_fwd.hpp
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