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is_sequence.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\mpl\is_sequence.hpp
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#ifndef BOOST_MPL_IS_SEQUENCE_HPP_INCLUDED #define BOOST_MPL_IS_SEQUENCE_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2002-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source$ // $Date: 2005-08-25 12:27:28 -0400 (Thu, 25 Aug 2005) $ // $Revision: 30670 $ #include
#include
#include
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#include
#include
#include
#include
#if BOOST_WORKAROUND(BOOST_MSVC, < 1300) # include
#elif BOOST_WORKAROUND(BOOST_MSVC, == 1300) # include
#endif #include
namespace boost { namespace mpl { #if BOOST_WORKAROUND(BOOST_MSVC, <= 1300) namespace aux { // agurt, 11/jun/03: // MSVC 6.5/7.0 fails if 'has_begin' is instantiated on a class type that has a // 'begin' member that doesn't name a type; e.g. 'has_begin< std::vector
>' // would fail; requiring 'T' to have _both_ 'tag' and 'begin' members workarounds // the issue for most real-world cases template< typename T > struct is_sequence_impl : and_< identity< aux::has_tag
> , identity< aux::has_begin
> > { }; } // namespace aux template< typename BOOST_MPL_AUX_NA_PARAM(T) > struct is_sequence : if_< #if BOOST_WORKAROUND(BOOST_MSVC, < 1300) aux::msvc_is_class
#else boost::is_class
#endif , aux::is_sequence_impl
, bool_
>::type { BOOST_MPL_AUX_LAMBDA_SUPPORT(1, is_sequence, (T)) }; #elif defined(BOOST_MPL_CFG_NO_HAS_XXX) template< typename BOOST_MPL_AUX_NA_PARAM(T) > struct is_sequence : bool_
{ }; #else template< typename BOOST_MPL_AUX_NA_PARAM(T) > struct is_sequence : not_< is_same< typename begin
::type, void_ > > { BOOST_MPL_AUX_LAMBDA_SUPPORT(1, is_sequence, (T)) }; #endif // BOOST_MSVC #if defined(BOOST_MPL_CFG_MSVC_60_ETI_BUG) template<> struct is_sequence
: bool_
{ }; #endif BOOST_MPL_AUX_NA_SPEC_NO_ETI(1, is_sequence) }} #endif // BOOST_MPL_IS_SEQUENCE_HPP_INCLUDED
is_sequence.hpp
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