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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\python\arg_from_python.hpp
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// Copyright David Abrahams 2002. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef ARG_FROM_PYTHON_DWA2002128_HPP # define ARG_FROM_PYTHON_DWA2002128_HPP # include
# include
# if BOOST_WORKAROUND(BOOST_MSVC, BOOST_TESTED_AT(1400)) \ || BOOST_WORKAROUND(BOOST_INTEL_WIN, BOOST_TESTED_AT(800)) # include
#endif namespace boost { namespace python { template
struct arg_from_python : converter::select_arg_from_python< # if BOOST_WORKAROUND(BOOST_MSVC, BOOST_TESTED_AT(1400)) \ || BOOST_WORKAROUND(BOOST_INTEL_WIN, BOOST_TESTED_AT(800)) typename boost::remove_cv
::type # else T # endif >::type { typedef typename converter::select_arg_from_python< # if BOOST_WORKAROUND(BOOST_MSVC, BOOST_TESTED_AT(1400)) \ || BOOST_WORKAROUND(BOOST_INTEL_WIN, BOOST_TESTED_AT(800)) typename boost::remove_cv
::type # else T # endif >::type base; arg_from_python(PyObject*); }; // specialization for PyObject* template <> struct arg_from_python
{ typedef PyObject* result_type; arg_from_python(PyObject* p) : m_source(p) {} bool convertible() const { return true; } PyObject* operator()() const { return m_source; } private: PyObject* m_source; }; template <> struct arg_from_python
{ typedef PyObject* const& result_type; arg_from_python(PyObject* p) : m_source(p) {} bool convertible() const { return true; } PyObject*const& operator()() const { return m_source; } private: PyObject* m_source; }; // // implementations // template
inline arg_from_python
::arg_from_python(PyObject* source) : base(source) { } }} // namespace boost::python #endif // ARG_FROM_PYTHON_DWA2002128_HPP
arg_from_python.hpp
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