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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\statechart\custom_reaction.hpp
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#ifndef BOOST_STATECHART_CUSTOM_REACTION_HPP_INCLUDED #define BOOST_STATECHART_CUSTOM_REACTION_HPP_INCLUDED ////////////////////////////////////////////////////////////////////////////// // Copyright 2002-2006 Andreas Huber Doenni // Distributed under the Boost Software License, Version 1.0. (See accompany- // ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ////////////////////////////////////////////////////////////////////////////// #include
#include
// boost::polymorphic_downcast namespace boost { namespace statechart { class event_base; ////////////////////////////////////////////////////////////////////////////// template< class Event > class custom_reaction { public: ////////////////////////////////////////////////////////////////////////// // The following declarations should be private. // They are only public because many compilers lack template friends. ////////////////////////////////////////////////////////////////////////// template< class State, class EventBase, class IdType > static detail::reaction_result react( State & stt, const EventBase & evt, const IdType & eventType ) { if ( eventType == Event::static_type() ) { return detail::result_utility::get_result( stt.react( *polymorphic_downcast< const Event * >( &evt ) ) ); } else { return detail::no_reaction; } } }; template<> class custom_reaction< event_base > { public: ////////////////////////////////////////////////////////////////////////// // The following declarations should be private. // They are only public because many compilers lack template friends. ////////////////////////////////////////////////////////////////////////// template< class State, class EventBase, class IdType > static detail::reaction_result react( State & stt, const EventBase & evt, const IdType & ) { return detail::result_utility::get_result( stt.react( evt ) ); } }; } // namespace statechart } // namespace boost #endif
custom_reaction.hpp
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