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wave_config_constant.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\wave\wave_config_constant.hpp
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library Persistent application configuration http://www.boost.org/ Copyright (c) 2001-2008 Hartmut Kaiser. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #if !defined(BOOST_WAVE_CONFIG_CONSTANT_HPP) #define BOOST_WAVE_CONFIG_CONSTANT_HPP #include
#include
/////////////////////////////////////////////////////////////////////////////// #if BOOST_WAVE_SUPPORT_VARIADICS_PLACEMARKERS != 0 #define BOOST_WAVE_SUPPORT_VARIADICS_PLACEMARKERS_CONFIG 0x00000001 #else #define BOOST_WAVE_SUPPORT_VARIADICS_PLACEMARKERS_CONFIG 0x00000000 #endif /////////////////////////////////////////////////////////////////////////////// #if BOOST_WAVE_SUPPORT_PRAGMA_ONCE != 0 #define BOOST_WAVE_SUPPORT_PRAGMA_ONCE_CONFIG 0x00000002 #else #define BOOST_WAVE_SUPPORT_PRAGMA_ONCE_CONFIG 0x00000000 #endif /////////////////////////////////////////////////////////////////////////////// #if BOOST_WAVE_SUPPORT_MS_EXTENSIONS != 0 #define BOOST_WAVE_SUPPORT_MS_EXTENSIONS_CONFIG 0x00000004 #else #define BOOST_WAVE_SUPPORT_MS_EXTENSIONS_CONFIG 0x00000000 #endif /////////////////////////////////////////////////////////////////////////////// #if BOOST_WAVE_PREPROCESS_PRAGMA_BODY != 0 #define BOOST_WAVE_PREPROCESS_PRAGMA_BODY_CONFIG 0x00000008 #else #define BOOST_WAVE_PREPROCESS_PRAGMA_BODY_CONFIG 0x00000000 #endif /////////////////////////////////////////////////////////////////////////////// #if BOOST_WAVE_USE_STRICT_LEXER != 0 #define BOOST_WAVE_USE_STRICT_LEXER_CONFIG 0x00000010 #else #define BOOST_WAVE_USE_STRICT_LEXER_CONFIG 0x00000000 #endif /////////////////////////////////////////////////////////////////////////////// #if BOOST_WAVE_SUPPORT_IMPORT_KEYWORD != 0 #define BOOST_WAVE_SUPPORT_IMPORT_KEYWORD_CONFIG 0x00000020 #else #define BOOST_WAVE_SUPPORT_IMPORT_KEYWORD_CONFIG 0x00000000 #endif /////////////////////////////////////////////////////////////////////////////// #define BOOST_WAVE_CONFIG ( \ BOOST_WAVE_SUPPORT_VARIADICS_PLACEMARKERS_CONFIG | \ BOOST_WAVE_SUPPORT_PRAGMA_ONCE_CONFIG | \ BOOST_WAVE_SUPPORT_MS_EXTENSIONS_CONFIG | \ BOOST_WAVE_PREPROCESS_PRAGMA_BODY_CONFIG | \ BOOST_WAVE_USE_STRICT_LEXER_CONFIG | \ BOOST_WAVE_SUPPORT_IMPORT_KEYWORD_CONFIG \ ) \ /**/ /////////////////////////////////////////////////////////////////////////////// namespace boost { namespace wave { /////////////////////////////////////////////////////////////////////////// // Call this function to test the configuration of the calling application // against the configuration of the linked library. BOOST_WAVE_DECL bool test_configuration(unsigned int config, char const* pragma_keyword, char const* string_type); /////////////////////////////////////////////////////////////////////////////// }} // namespace boost::wave #define BOOST_WAVE_TEST_CONFIGURATION() \ boost::wave::test_configuration( \ BOOST_WAVE_CONFIG, \ BOOST_WAVE_PRAGMA_KEYWORD, \ BOOST_PP_STRINGIZE((BOOST_WAVE_STRINGTYPE)) \ ) \ /**/ #endif // !BOOST_WAVE_CONFIG_CONSTANT_HPP
wave_config_constant.hpp
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