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CEGUIFunctorReferenceSlot.h - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\CEGUI\CEGUIFunctorReferenceSlot.h
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/************************************************************************ filename: CEGUIFunctorReferenceSlot.h created: Tue Feb 28 2006 author: Paul D Turner
*************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGUIFunctorReferenceSlot_h_ #define _CEGUIFunctorReferenceSlot_h_ #include "CEGUISlotFunctorBase.h" // Start of CEGUI namespace section namespace CEGUI { /*! \brief Slot template class that creates a functor that calls back via a functor object reference. */ template
class FunctorReferenceSlot : public SlotFunctorBase { public: FunctorReferenceSlot(T& functor) : d_functor(functor) {} virtual bool operator()(const EventArgs& args) { return d_functor(args); } private: T& d_functor; }; } // End of CEGUI namespace section #endif // end of guard _CEGUIFunctorReferenceSlot_h_
CEGUIFunctorReferenceSlot.h
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