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CEGUIImageset_xmlHandler.h - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\CEGUI\CEGUIImageset_xmlHandler.h
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/*********************************************************************** filename: CEGUIImageset_xmlHandler.h created: 21/2/2004 author: Paul D Turner purpose: Defines the interface for the Imageset class *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGUIImageset_xmlHandler_h_ #define _CEGUIImageset_xmlHandler_h_ #include "CEGUIImageset.h" #include "CEGUIXMLHandler.h" // Start of CEGUI namespace section namespace CEGUI { /************************************************************************* Implementation Classes *************************************************************************/ /*! \brief Handler class used to parse the Imageset XML files using SAX2 */ class Imageset_xmlHandler : public XMLHandler { public: /************************************************************************* Construction & Destruction *************************************************************************/ /*! \brief Constructor for Imageset::xmlHandler objects \param imageset Pointer to the Imageset object creating this xmlHandler object */ Imageset_xmlHandler(Imageset* imageset) : d_imageset(imageset) {} /*! \brief Destructor for Imageset::xmlHandler objects */ virtual ~Imageset_xmlHandler(void) {} /************************************************************************* SAX2 Handler overrides *************************************************************************/ /*! \brief document processing (only care about elements, schema validates format) */ virtual void elementStart(const String& element, const XMLAttributes& attributes); virtual void elementEnd(const String& element); /************************************************************************* Functions used by our implementation *************************************************************************/ Imageset* getImageset(void) const {return d_imageset;} private: /************************************************************************* Implementation Constants *************************************************************************/ static const String ImagesetElement; //!< Tag name for Imageset elements. static const String ImageElement; //!< Tag name for Image elements. static const String ImagesetNameAttribute; //!< Attribute name that stores the name of the Imageset static const String ImagesetImageFileAttribute; //!< Attribute name that stores the filename for the image file. static const String ImagesetResourceGroupAttribute; //!< Attribute name that stores the resource group identifier used when loading image file. static const String ImagesetNativeHorzResAttribute; //!< Optional attribute that stores 'native' horizontal resolution for the Imageset. static const String ImagesetNativeVertResAttribute; //!< Optional attribute that stores 'native' vertical resolution for the Imageset. static const String ImagesetAutoScaledAttribute; //!< Optional attribute that specifies whether the Imageset should be auto-scaled. static const String ImageNameAttribute; //!< Attribute name that stores the name of the new Image. static const String ImageXPosAttribute; //!< Attribute name that stores the x position of the new Image. static const String ImageYPosAttribute; //!< Attribute name that stores the y position of the new Image. static const String ImageWidthAttribute; //!< Attribute name that stores the width of the new Image. static const String ImageHeightAttribute; //!< Attribute name that stores the height of the new Image. static const String ImageXOffsetAttribute; //!< Attribute name that stores the x rendering offset of the new Image. static const String ImageYOffsetAttribute; //!< Attribute name that stores the y rendering offset of the new Image. /*! \brief Method that handles the opening Imageset XML element. */ void elementImagesetStart(const XMLAttributes& attributes); /*! \brief Method that handles the Image XML element. */ void elementImageStart(const XMLAttributes& attributes); /*! \brief Method that handles the closing Imageset XML element. */ void elementImagesetEnd(); /************************************************************************* Implementation Data *************************************************************************/ Imageset* d_imageset; //!< Holds a pointer to the Imageset that created the handler object }; } // End of CEGUI namespace section #endif // end of guard _CEGUIImageset_xmlHandler_h_
CEGUIImageset_xmlHandler.h
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