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CEGUIScheme_xmlHandler.h - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\CEGUI\CEGUIScheme_xmlHandler.h
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/*********************************************************************** filename: CEGUIScheme_xmlHandler.h created: 21/2/2004 author: Paul D Turner purpose: Defines abstract base class for the GUI Scheme object. *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGUIScheme_xmlHandler_h_ #define _CEGUIScheme_xmlHandler_h_ #include "CEGUIScheme.h" #include "CEGUIXMLHandler.h" // Start of CEGUI namespace section namespace CEGUI { /*! \brief Handler class used to parse the Scheme XML files using SAX2 */ class Scheme_xmlHandler : public XMLHandler { public: /************************************************************************* Construction & Destruction *************************************************************************/ /*! \brief Constructor for Scheme::xmlHandler objects \param scheme Pointer to the Scheme object creating this xmlHandler object */ Scheme_xmlHandler(Scheme* scheme) : d_scheme(scheme) {} /*! \brief Destructor for Scheme::xmlHandler objects */ virtual ~Scheme_xmlHandler(void) {} /************************************************************************* SAX2 Handler overrides *************************************************************************/ /*! \brief document processing (only care about elements, schema validates format) */ virtual void elementStart(const String& element, const XMLAttributes& attributes); virtual void elementEnd(const String& element); private: /************************************************************************* Implementation Constants *************************************************************************/ // XML related strings static const String GUISchemeElement; //!< Root GUIScheme element. static const String ImagesetElement; //!< Element specifying an Imageset static const String ImagesetFromImageElement; //!< Element specifying an Imageset to be created directly via an image file. static const String FontElement; //!< Element specifying a Font static const String WindowSetElement; //!< Element specifying a module and set of WindowFactory elements. static const String WindowFactoryElement; //!< Element specifying a WindowFactory type. static const String WindowAliasElement; //!< Element specifying a WindowFactory type alias static const String FalagardMappingElement; //!< Element specifying a Falagard window mapping static const String LookNFeelElement; //!< Element specifying a LookNFeel. static const String NameAttribute; //!< Attribute specifying the name of some object. static const String FilenameAttribute; //!< Attribute specifying the name of some file. static const String AliasAttribute; //!< Attribute specifying an alias name. static const String TargetAttribute; //!< Attribute specifying target for an alias. static const String ResourceGroupAttribute; //!< Attribute specifying resource group for some loadable resource. static const String WindowTypeAttribute; //!< Attribute specifying the type of a window being created via a mapping. static const String TargetTypeAttribute; //!< Attribute specifying the base target type of a falagard mapped window type. static const String LookNFeelAttribute; //!< Attribute specifying the name of a LookNFeel for a falagard mapping.. static const String WindowRendererSetElement; //!< Element specifying a module and set of WindowRendererFactory elements. static const String WindowRendererFactoryElement; //!< Element specifying a WindowRendererFactory type. static const String WindowRendererAttribute; //!< Attribute specifying the type name of a window renderer. /*! \brief Method that handles the opening GUIScheme XML element. */ void elementGUISchemeStart(const XMLAttributes& attributes); /*! \brief Method that handles the Imageset XML element. */ void elementImagesetStart(const XMLAttributes& attributes); /*! \brief Method that handles the ImagesetFromImage XML element. */ void elementImagesetFromImageStart(const XMLAttributes& attributes); /*! \brief Method that handles the Font XML element. */ void elementFontStart(const XMLAttributes& attributes); /*! \brief Method that handles the WindowSet XML element. */ void elementWindowSetStart(const XMLAttributes& attributes); /*! \brief Method that handles the WindowFactory XML element. */ void elementWindowFactoryStart(const XMLAttributes& attributes); /*! \brief Method that handles the WindowRendererSet XML element. */ void elementWindowRendererSetStart(const XMLAttributes& attributes); /*! \brief Method that handles the WindowRendererFactory XML element. */ void elementWindowRendererFactoryStart(const XMLAttributes& attributes); /*! \brief Method that handles the WindowAlias XML element. */ void elementWindowAliasStart(const XMLAttributes& attributes); /*! \brief Method that handles the FalagardMapping XML element. */ void elementFalagardMappingStart(const XMLAttributes& attributes); /*! \brief Method that handles the LookNFeel XML element. */ void elementLookNFeelStart(const XMLAttributes& attributes); /*! \brief Method that handles the closing GUIScheme XML element. */ void elementGUISchemeEnd(); /************************************************************************* Implementation Data *************************************************************************/ Scheme* d_scheme; //!< Scheme object that we are helping to build }; } // End of CEGUI namespace section #endif // end of guard _CEGUIScheme_xmlHandler_h_
CEGUIScheme_xmlHandler.h
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