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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\ode\mass.h
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/************************************************************************* * * * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * * All rights reserved. Email: russ@q12.org Web: www.q12.org * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of EITHER: * * (1) The GNU Lesser General Public License as published by the Free * * Software Foundation; either version 2.1 of the License, or (at * * your option) any later version. The text of the GNU Lesser * * General Public License is included with this library in the * * file LICENSE.TXT. * * (2) The BSD-style license that is included with this library in * * the file LICENSE-BSD.TXT. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * * LICENSE.TXT and LICENSE-BSD.TXT for more details. * * * *************************************************************************/ #ifndef _ODE_MASS_H_ #define _ODE_MASS_H_ #include
#ifdef __cplusplus extern "C" { #endif struct dMass; typedef struct dMass dMass; /** * Check if a mass structure has valid value. * The function check if the mass and innertia matrix are positive definits * * @param m A mass structure to check * * @return 1 if both codition are met */ ODE_API int dMassCheck(const dMass *m); ODE_API void dMassSetZero (dMass *); ODE_API void dMassSetParameters (dMass *, dReal themass, dReal cgx, dReal cgy, dReal cgz, dReal I11, dReal I22, dReal I33, dReal I12, dReal I13, dReal I23); ODE_API void dMassSetSphere (dMass *, dReal density, dReal radius); ODE_API void dMassSetSphereTotal (dMass *, dReal total_mass, dReal radius); ODE_API void dMassSetCapsule (dMass *, dReal density, int direction, dReal radius, dReal length); ODE_API void dMassSetCapsuleTotal (dMass *, dReal total_mass, int direction, dReal radius, dReal length); ODE_API void dMassSetCylinder (dMass *, dReal density, int direction, dReal radius, dReal length); ODE_API void dMassSetCylinderTotal (dMass *, dReal total_mass, int direction, dReal radius, dReal length); ODE_API void dMassSetBox (dMass *, dReal density, dReal lx, dReal ly, dReal lz); ODE_API void dMassSetBoxTotal (dMass *, dReal total_mass, dReal lx, dReal ly, dReal lz); ODE_API void dMassSetTrimesh (dMass *, dReal density, dGeomID g); ODE_API void dMassAdjust (dMass *, dReal newmass); ODE_API void dMassTranslate (dMass *, dReal x, dReal y, dReal z); ODE_API void dMassRotate (dMass *, const dMatrix3 R); ODE_API void dMassAdd (dMass *a, const dMass *b); // Backwards compatible API #define dMassSetCappedCylinder dMassSetCapsule #define dMassSetCappedCylinderTotal dMassSetCapsuleTotal struct dMass { dReal mass; dVector4 c; dMatrix3 I; #ifdef __cplusplus dMass() { dMassSetZero (this); } void setZero() { dMassSetZero (this); } void setParameters (dReal themass, dReal cgx, dReal cgy, dReal cgz, dReal I11, dReal I22, dReal I33, dReal I12, dReal I13, dReal I23) { dMassSetParameters (this,themass,cgx,cgy,cgz,I11,I22,I33,I12,I13,I23); } void setSphere (dReal density, dReal radius) { dMassSetSphere (this,density,radius); } void setCapsule (dReal density, int direction, dReal a, dReal b) { dMassSetCappedCylinder (this,density,direction,a,b); } void setCappedCylinder (dReal density, int direction, dReal a, dReal b) { setCapsule(density, direction, a, b); } void setBox (dReal density, dReal lx, dReal ly, dReal lz) { dMassSetBox (this,density,lx,ly,lz); } void adjust (dReal newmass) { dMassAdjust (this,newmass); } void translate (dReal x, dReal y, dReal z) { dMassTranslate (this,x,y,z); } void rotate (const dMatrix3 R) { dMassRotate (this,R); } void add (const dMass *b) { dMassAdd (this,b); } #endif }; #ifdef __cplusplus } #endif #endif
mass.h
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