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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\algorithm\string\concept.hpp
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// Boost string_algo library concept.hpp header file ---------------------------// // Copyright Pavol Droba 2002-2003. // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/ for updates, documentation, and revision history. #ifndef BOOST_STRING_CONCEPT_HPP #define BOOST_STRING_CONCEPT_HPP #include
#include
#include
#include
/*! \file Defines concepts used in string_algo library */ namespace boost { namespace algorithm { //! Finder concept /*! Defines the Finder concept. Finder is a functor which selects an arbitrary part of a string. Search is performed on the range specified by starting and ending iterators. Result of the find operation must be convertible to iterator_range. */ template
struct FinderConcept { private: typedef iterator_range
range; public: void constraints() { // Operation r=(*pF)(i,i); } private: range r; IteratorT i; FinderT* pF; }; // Finder_concept //! Formatter concept /*! Defines the Formatter concept. Formatter is a functor, which takes a result from a finder operation and transforms it in a specific way. Result must be a container supported by container_traits, or a reference to it. */ template
struct FormatterConcept { public: void constraints() { // Operation begin((*pFo)( (*pF)(i,i) )); end((*pFo)( (*pF)(i,i) )); } private: IteratorT i; FinderT* pF; FormatterT *pFo; }; // FormatterConcept; } // namespace algorithm } // namespace boost #endif // BOOST_STRING_CONCEPT_HPP
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