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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\archive\detail\basic_iarchive.hpp
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#ifndef BOOST_ARCHIVE_DETAIL_BASIC_IARCHIVE_HPP #define BOOST_ARCHIVE_DETAIL_BASIC_IARCHIVE_HPP // MS compatible compilers support #pragma once #if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif /////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // basic_iarchive.hpp: // (C) Copyright 2002 Robert Ramey - http://www.rrsd.com . // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org for updates, documentation, and revision history. // can't use this - much as I'd like to as borland doesn't support it // #include
#include
#include
#include
#include
// must be the last header namespace boost { template
class shared_ptr; namespace serialization { class extended_type_info; } // namespace serialization namespace archive { namespace detail { class basic_iarchive_impl; class BOOST_ARCHIVE_DECL(BOOST_PP_EMPTY()) basic_iserializer; class BOOST_ARCHIVE_DECL(BOOST_PP_EMPTY()) basic_pointer_iserializer; ////////////////////////////////////////////////////////////////////// // class basic_iarchive - read serialized objects from a input stream class BOOST_ARCHIVE_DECL(BOOST_PP_EMPTY()) basic_iarchive { friend class basic_iarchive_impl; // hide implementation of this class to minimize header conclusion // in client code. I couldn't used scoped pointer with borland // boost::scoped_ptr
pimpl; basic_iarchive_impl * pimpl; virtual void vload(version_type &t) = 0; virtual void vload(object_id_type &t) = 0; virtual void vload(class_id_type &t) = 0; virtual void vload(class_id_optional_type &t) = 0; virtual void vload(class_name_type &t) = 0; virtual void vload(tracking_type &t) = 0; protected: basic_iarchive(unsigned int flags); // account for bogus gcc warning #if defined(__GNUC__) virtual #endif ~basic_iarchive(); public: // note: NOT part of the public API. void next_object_pointer(void *t); void register_basic_serializer( const basic_iserializer & bis ); void load_object( void *t, const basic_iserializer & bis ); const basic_pointer_iserializer * load_pointer( void * & t, const basic_pointer_iserializer * bpis_ptr, const basic_pointer_iserializer * (*finder)( const boost::serialization::extended_type_info & eti ) ); // real public API starts here void set_library_version(unsigned int archive_library_version); unsigned int get_library_version() const; unsigned int get_flags() const; void reset_object_address(const void * new_address, const void * old_address); void delete_created_pointers(); }; } // namespace detail } // namespace archive } // namespace boost // required by smart_cast for compilers not implementing // partial template specialization BOOST_BROKEN_COMPILER_TYPE_TRAITS_SPECIALIZATION( boost::archive::detail::basic_iarchive ) #include
// pops abi_suffix.hpp pragmas #endif //BOOST_ARCHIVE_DETAIL_BASIC_IARCHIVE_HPP
basic_iarchive.hpp
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