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basic_pointer_iserializer.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\archive\detail\basic_pointer_iserializer.hpp
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#ifndef BOOST_ARCHIVE_BASIC_ARCHIVE_POINTER_ISERIALIZER_HPP #define BOOST_ARCHIVE_BASIC_ARCHIVE_POINTER_ISERIALIZER_HPP // MS compatible compilers support #pragma once #if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif /////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // basic_pointer_oserializer.hpp: extenstion of type_info required for // serialization. // (C) Copyright 2002 Robert Ramey - http://www.rrsd.com . // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org for updates, documentation, and revision history. #include
#include
#include
#include
// must be the last header namespace boost { namespace serialization { class extended_type_info; } // namespace serialization // forward declarations namespace archive { namespace detail { class BOOST_ARCHIVE_DECL(BOOST_PP_EMPTY()) basic_iarchive; class BOOST_ARCHIVE_DECL(BOOST_PP_EMPTY()) basic_iserializer; class BOOST_ARCHIVE_DECL(BOOST_PP_EMPTY()) basic_pointer_iserializer : public basic_serializer { protected: explicit basic_pointer_iserializer( const boost::serialization::extended_type_info & type_ ); // account for bogus gcc warning #if defined(__GNUC__) virtual #endif ~basic_pointer_iserializer(); public: virtual const basic_iserializer & get_basic_serializer() const = 0; virtual void load_object_ptr( basic_iarchive & ar, void * & x, const unsigned int file_version ) const = 0; }; } // namespace detail } // namespace archive } // namespace boost #include
// pops abi_suffix.hpp pragmas #endif // BOOST_ARCHIVE_BASIC_ARCHIVE_POINTER_ISERIALIZER_HPP
basic_pointer_iserializer.hpp
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