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manage_bimap_key.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\bimap\detail\manage_bimap_key.hpp
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// Boost.Bimap // // Copyright (c) 2006-2007 Matias Capeletto // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) /// \file detail/manage_bimap_key.hpp /// \brief Utility class to manage the set types of a bimap. #ifndef BOOST_BIMAP_DETAIL_MANAGE_BIMAP_KEY_HPP #define BOOST_BIMAP_DETAIL_MANAGE_BIMAP_KEY_HPP #if defined(_MSC_VER) && (_MSC_VER>=1200) #pragma once #endif #include
#include
#include
#include
#include
namespace boost { namespace bimaps { namespace detail { /** \struct boost::bimaps::detail::manage_bimap_key \brief Metafunction to manage the set types of a bimap. \code template< class Type > struct manage_bimap_key { typedef -SetType- type; } \endcode See also bimap, bimap_core. **/ #ifndef BOOST_BIMAP_DOXYGEN_WILL_NOT_PROCESS_THE_FOLLOWING_LINES template< class Type > struct manage_bimap_key { typedef BOOST_DEDUCED_TYPENAME mpl::eval_if< BOOST_DEDUCED_TYPENAME is_set_type_of< Type >::type, // { mpl::identity< Type >, // } // else // { // Default it to a set mpl::identity< set_of< Type > > // } >::type set_type; // Returns set_type and evaluate the concept_checked_type typedef BOOST_DEDUCED_TYPENAME mpl::if_c< true, set_type, BOOST_DEDUCED_TYPENAME set_type::lazy_concept_checked::type >::type type; }; #endif // BOOST_BIMAP_DOXYGEN_WILL_NOT_PROCESS_THE_FOLLOWING_LINES } // namespace detail } // namespace bimaps } // namespace boost #endif // BOOST_BIMAP_DETAIL_MANAGE_BIMAP_KEY_HPP
manage_bimap_key.hpp
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