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common_edg.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\config\compiler\common_edg.hpp
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// (C) Copyright John Maddock 2001 - 2002. // (C) Copyright Jens Maurer 2001. // (C) Copyright David Abrahams 2002. // (C) Copyright Aleksey Gurtovoy 2002. // (C) Copyright Markus Schoepflin 2005. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org for most recent version. // // Options common to all edg based compilers. // // This is included from within the individual compiler mini-configs. #ifndef __EDG_VERSION__ # error This file requires that __EDG_VERSION__ be defined. #endif #if (__EDG_VERSION__ <= 238) # define BOOST_NO_INTEGRAL_INT64_T # define BOOST_NO_SFINAE #endif #if (__EDG_VERSION__ <= 240) # define BOOST_NO_VOID_RETURNS #endif #if (__EDG_VERSION__ <= 241) && !defined(BOOST_NO_ARGUMENT_DEPENDENT_LOOKUP) # define BOOST_NO_ARGUMENT_DEPENDENT_LOOKUP #endif #if (__EDG_VERSION__ <= 244) && !defined(BOOST_NO_TEMPLATE_TEMPLATES) # define BOOST_NO_TEMPLATE_TEMPLATES #endif #if (__EDG_VERSION__ < 300) && !defined(BOOST_NO_IS_ABSTRACT) # define BOOST_NO_IS_ABSTRACT #endif #if (__EDG_VERSION__ <= 303) && !defined(BOOST_FUNCTION_SCOPE_USING_DECLARATION_BREAKS_ADL) # define BOOST_FUNCTION_SCOPE_USING_DECLARATION_BREAKS_ADL #endif // See also kai.hpp which checks a Kai-specific symbol for EH # if !defined(__KCC) && !defined(__EXCEPTIONS) # define BOOST_NO_EXCEPTIONS # endif # if !defined(__NO_LONG_LONG) # define BOOST_HAS_LONG_LONG # endif #ifdef c_plusplus // EDG has "long long" in non-strict mode // However, some libraries have insufficient "long long" support // #define BOOST_HAS_LONG_LONG #endif
common_edg.hpp
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