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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\config\platform\macos.hpp
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// (C) Copyright John Maddock 2001 - 2003. // (C) Copyright Darin Adler 2001 - 2002. // (C) Copyright Bill Kempf 2002. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org for most recent version. // Mac OS specific config options: #define BOOST_PLATFORM "Mac OS" #if __MACH__ && !defined(_MSL_USING_MSL_C) // Using the Mac OS X system BSD-style C library. # ifndef BOOST_HAS_UNISTD_H # define BOOST_HAS_UNISTD_H # endif // // Begin by including our boilerplate code for POSIX // feature detection, this is safe even when using // the MSL as Metrowerks supply their own
// to replace the platform-native BSD one. G++ users // should also always be able to do this on MaxOS X. // # include
# ifndef BOOST_HAS_STDINT_H # define BOOST_HAS_STDINT_H # endif // // BSD runtime has pthreads, sigaction, sched_yield and gettimeofday, // of these only pthreads are advertised in
, so set the // other options explicitly: // # define BOOST_HAS_SCHED_YIELD # define BOOST_HAS_GETTIMEOFDAY # define BOOST_HAS_SIGACTION # if (__GNUC__ < 3) && !defined( __APPLE_CC__) // GCC strange "ignore std" mode works better if you pretend everything // is in the std namespace, for the most part. # define BOOST_NO_STDC_NAMESPACE # endif #else // Using the MSL C library. // We will eventually support threads in non-Carbon builds, but we do // not support this yet. # if ( defined(TARGET_API_MAC_CARBON) && TARGET_API_MAC_CARBON ) || ( defined(TARGET_CARBON) && TARGET_CARBON ) # if !defined(BOOST_HAS_PTHREADS) # define BOOST_HAS_MPTASKS # elif ( __dest_os == __mac_os_x ) // We are doing a Carbon/Mach-O/MSL build which has pthreads, but only the // gettimeofday and no posix. # define BOOST_HAS_GETTIMEOFDAY # endif // The MP task implementation of Boost Threads aims to replace MP-unsafe // parts of the MSL, so we turn on threads unconditionally. # define BOOST_HAS_THREADS // The remote call manager depends on this. # define BOOST_BIND_ENABLE_PASCAL # endif #endif
macos.hpp
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