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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\interprocess\allocators\allocation_type.hpp
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/////////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2005-2008. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/interprocess for documentation. // /////////////////////////////////////////////////////////////////////////////// #ifndef BOOST_INTERPROCESS_TYPE_COMMAND_HPP #define BOOST_INTERPROCESS_TYPE_COMMAND_HPP #if (defined _MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif #include
#include
namespace boost { namespace interprocess { /// @cond enum allocation_type_v { // constants for allocation commands allocate_new_v = 0x01, expand_fwd_v = 0x02, expand_bwd_v = 0x04, // expand_both = expand_fwd | expand_bwd, // expand_or_new = allocate_new | expand_both, shrink_in_place_v = 0x08, nothrow_allocation_v = 0x10, zero_memory_v = 0x20, try_shrink_in_place_v = 0x40 }; typedef int allocation_type; /// @endcond static const allocation_type allocate_new = (allocation_type)allocate_new_v; static const allocation_type expand_fwd = (allocation_type)expand_fwd_v; static const allocation_type expand_bwd = (allocation_type)expand_bwd_v; static const allocation_type shrink_in_place = (allocation_type)shrink_in_place_v; static const allocation_type try_shrink_in_place= (allocation_type)try_shrink_in_place_v; static const allocation_type nothrow_allocation = (allocation_type)nothrow_allocation_v; static const allocation_type zero_memory = (allocation_type)zero_memory_v; } //namespace interprocess { } //namespace boost { #include
#endif //BOOST_INTERPROCESS_TYPE_COMMAND_HPP
allocation_type.hpp
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