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advance_backward.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\mpl\aux_\advance_backward.hpp
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#if !defined(BOOST_PP_IS_ITERATING) ///// header body #ifndef BOOST_MPL_AUX778076_ADVANCE_BACKWARD_HPP_INCLUDED #define BOOST_MPL_AUX778076_ADVANCE_BACKWARD_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source$ // $Date: 2004-09-02 11:41:37 -0400 (Thu, 02 Sep 2004) $ // $Revision: 24874 $ #if !defined(BOOST_MPL_PREPROCESSING_MODE) # include
# include
#endif #include
#if !defined(BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS) \ && !defined(BOOST_MPL_PREPROCESSING_MODE) # define BOOST_MPL_PREPROCESSED_HEADER advance_backward.hpp # include
#else # include
# include
# include
# include
# include
# include
namespace boost { namespace mpl { namespace aux { // forward declaration template< BOOST_MPL_AUX_NTTP_DECL(long, N) > struct advance_backward; # define BOOST_PP_ITERATION_PARAMS_1 \ (3,(0, BOOST_MPL_LIMIT_UNROLLING,
)) # include BOOST_PP_ITERATE() // implementation for N that exceeds BOOST_MPL_LIMIT_UNROLLING template< BOOST_MPL_AUX_NTTP_DECL(long, N) > struct advance_backward { template< typename Iterator > struct apply { typedef typename apply_wrap1< advance_backward
, Iterator >::type chunk_result_; typedef typename apply_wrap1< advance_backward<( (N - BOOST_MPL_LIMIT_UNROLLING) < 0 ? 0 : N - BOOST_MPL_LIMIT_UNROLLING )> , chunk_result_ >::type type; }; }; }}} #endif // BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS #endif // BOOST_MPL_AUX778076_ADVANCE_BACKWARD_HPP_INCLUDED ///// iteration, depth == 1 #elif BOOST_PP_ITERATION_DEPTH() == 1 #define i_ BOOST_PP_FRAME_ITERATION(1) template<> struct advance_backward< BOOST_PP_FRAME_ITERATION(1) > { template< typename Iterator > struct apply { typedef Iterator iter0; #if i_ > 0 # define BOOST_PP_ITERATION_PARAMS_2 \ (3,(1, BOOST_PP_FRAME_ITERATION(1),
)) # include BOOST_PP_ITERATE() #endif typedef BOOST_PP_CAT(iter,BOOST_PP_FRAME_ITERATION(1)) type; }; #if defined(BOOST_MPL_CFG_MSVC_60_ETI_BUG) /// ETI workaround template<> struct apply
{ typedef int type; }; #endif }; #undef i_ ///// iteration, depth == 2 #elif BOOST_PP_ITERATION_DEPTH() == 2 # define AUX778076_ITER_0 BOOST_PP_CAT(iter,BOOST_PP_DEC(BOOST_PP_FRAME_ITERATION(2))) # define AUX778076_ITER_1 BOOST_PP_CAT(iter,BOOST_PP_FRAME_ITERATION(2)) typedef typename prior
::type AUX778076_ITER_1; # undef AUX778076_ITER_1 # undef AUX778076_ITER_0 #endif // BOOST_PP_IS_ITERATING
advance_backward.hpp
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