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comparison_op.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\mpl\aux_\comparison_op.hpp
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// NO INCLUDE GUARDS, THE HEADER IS INTENDED FOR MULTIPLE INCLUSION // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source$ // $Date: 2004-09-07 04:53:22 -0400 (Tue, 07 Sep 2004) $ // $Revision: 24947 $ #if !defined(BOOST_MPL_PREPROCESSING_MODE) # include
# include
#endif #if !defined(AUX778076_OP_PREFIX) # define AUX778076_OP_PREFIX AUX778076_OP_NAME #endif #define AUX778076_OP_ARITY 2 #include
#include
#include
#if !defined(BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS) \ && !defined(BOOST_MPL_PREPROCESSING_MODE) # define BOOST_MPL_PREPROCESSED_HEADER AUX778076_OP_PREFIX.hpp # include
#else # include
# include
namespace boost { namespace mpl { // MSVC workaround: implement less in terms of greater #if 0 AUX778076_OP_TOKEN 1 && !(1 AUX778076_OP_TOKEN 0) && !(0 AUX778076_OP_TOKEN 0) # define AUX778076_OP(N1, N2) \ ( BOOST_MPL_AUX_VALUE_WKND(N2)::value > BOOST_MPL_AUX_VALUE_WKND(N1)::value ) \ /**/ #else # define AUX778076_OP(N1, N2) \ ( BOOST_MPL_AUX_VALUE_WKND(N1)::value \ AUX778076_OP_TOKEN BOOST_MPL_AUX_VALUE_WKND(N2)::value \ ) \ /**/ #endif template<> struct AUX778076_OP_IMPL_NAME
{ template< typename N1, typename N2 > struct apply #if !defined(BOOST_MPL_CFG_NO_NESTED_VALUE_ARITHMETIC) : bool_< AUX778076_OP(N1, N2) > { #else { BOOST_STATIC_CONSTANT(bool, value = AUX778076_OP(N1, N2)); typedef bool_
type; #endif }; }; #undef AUX778076_OP }} #endif // BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS #undef AUX778076_OP_TAG_NAME #undef AUX778076_OP_IMPL_NAME #undef AUX778076_OP_ARITY #undef AUX778076_OP_PREFIX #undef AUX778076_OP_NAME #undef AUX778076_OP_TOKEN
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