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has_rebind.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\mpl\aux_\has_rebind.hpp
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#ifndef BOOST_MPL_AUX_HAS_REBIND_HPP_INCLUDED #define BOOST_MPL_AUX_HAS_REBIND_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2002-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source$ // $Date: 2005-08-25 12:27:28 -0400 (Thu, 25 Aug 2005) $ // $Revision: 30670 $ #include
#include
#include
#if BOOST_WORKAROUND(__EDG_VERSION__, <= 244) && !defined(BOOST_INTEL_CXX_VERSION) # include
#elif BOOST_WORKAROUND(BOOST_MSVC, < 1300) # include
# include
# include
# include
#elif BOOST_WORKAROUND(__BORLANDC__, < 0x600) # include
# include
# include
# include
# include
#else # include
# include
# include
#endif namespace boost { namespace mpl { namespace aux { #if BOOST_WORKAROUND(__EDG_VERSION__, <= 244) && !defined(BOOST_INTEL_CXX_VERSION) BOOST_MPL_HAS_XXX_TRAIT_NAMED_DEF(has_rebind, rebind, false) #elif BOOST_WORKAROUND(BOOST_MSVC, < 1300) BOOST_MPL_HAS_XXX_TRAIT_NAMED_DEF(has_rebind_impl, rebind, false) template< typename T > struct has_rebind : if_< msvc_is_class
, has_rebind_impl
, bool_
>::type { }; #else // the rest template< typename T > struct has_rebind_tag {}; no_tag operator|(has_rebind_tag
, void const volatile*); # if !BOOST_WORKAROUND(__BORLANDC__, < 0x600) template< typename T > struct has_rebind { static has_rebind_tag
* get(); BOOST_STATIC_CONSTANT(bool, value = sizeof(has_rebind_tag
() | get()) == sizeof(yes_tag) ); }; # else // __BORLANDC__ template< typename T > struct has_rebind_impl { static T* get(); BOOST_STATIC_CONSTANT(bool, value = sizeof(has_rebind_tag
() | get()) == sizeof(yes_tag) ); }; template< typename T > struct has_rebind : if_< is_class
, has_rebind_impl
, bool_
>::type { }; # endif // __BORLANDC__ #endif }}} #endif // BOOST_MPL_AUX_HAS_REBIND_HPP_INCLUDED
has_rebind.hpp
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