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reverse_fold_impl.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\mpl\aux_\reverse_fold_impl.hpp
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#ifndef BOOST_MPL_AUX_REVERSE_FOLD_IMPL_HPP_INCLUDED #define BOOST_MPL_AUX_REVERSE_FOLD_IMPL_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source$ // $Date: 2004-10-01 12:32:41 -0400 (Fri, 01 Oct 2004) $ // $Revision: 25513 $ #if !defined(BOOST_MPL_PREPROCESSING_MODE) # include
# include
# include
# include
# if defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) \ || defined(BOOST_MPL_CFG_NO_NONTYPE_TEMPLATE_PARTIAL_SPEC) # include
# include
# endif #endif #include
#if !defined(BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS) \ && !defined(BOOST_MPL_PREPROCESSING_MODE) # define BOOST_MPL_PREPROCESSED_HEADER reverse_fold_impl.hpp # include
#else # define AUX778076_FOLD_IMPL_OP(iter) typename deref
::type # define AUX778076_FOLD_IMPL_NAME_PREFIX reverse_fold # include
#endif // BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS #endif // BOOST_MPL_AUX_REVERSE_FOLD_IMPL_HPP_INCLUDED
reverse_fold_impl.hpp
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