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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\pending\detail\int_iterator.hpp
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// (C) Copyright Jeremy Siek 1999. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_INT_ITERATOR_H #define BOOST_INT_ITERATOR_H #include
#if !defined BOOST_MSVC #include
#endif #include
//using namespace std; #ifndef BOOST_NO_OPERATORS_IN_NAMESPACE namespace boost { #endif // this should use random_access_iterator_helper but I've had // VC++ portablility problems with that. -JGS template
class int_iterator { typedef int_iterator self; public: typedef std::random_access_iterator_tag iterator_category; typedef IntT value_type; typedef IntT& reference; typedef IntT* pointer; typedef std::ptrdiff_t difference_type; inline int_iterator() : _i(0) { } inline int_iterator(IntT i) : _i(i) { } inline int_iterator(const self& x) : _i(x._i) { } inline self& operator=(const self& x) { _i = x._i; return *this; } inline IntT operator*() { return _i; } inline IntT operator[](IntT n) { return _i + n; } inline self& operator++() { ++_i; return *this; } inline self operator++(int) { self t = *this; ++_i; return t; } inline self& operator+=(IntT n) { _i += n; return *this; } inline self operator+(IntT n) { self t = *this; t += n; return t; } inline self& operator--() { --_i; return *this; } inline self operator--(int) { self t = *this; --_i; return t; } inline self& operator-=(IntT n) { _i -= n; return *this; } inline IntT operator-(const self& x) const { return _i - x._i; } inline bool operator==(const self& x) const { return _i == x._i; } // vc++ had a problem finding != in random_access_iterator_helper // need to look into this... for now implementing everything here -JGS inline bool operator!=(const self& x) const { return _i != x._i; } inline bool operator<(const self& x) const { return _i < x._i; } inline bool operator<=(const self& x) const { return _i <= x._i; } inline bool operator>(const self& x) const { return _i > x._i; } inline bool operator>=(const self& x) const { return _i >= x._i; } protected: IntT _i; }; template
inline int_iterator
operator+(IntT n, int_iterator
t) { t += n; return t; } #ifndef BOOST_NO_OPERATORS_IN_NAMESPACE } /* namespace boost */ #endif #ifdef BOOST_NO_OPERATORS_IN_NAMESPACE namespace boost { using ::int_iterator; } #endif #endif /* BOOST_INT_ITERATOR_H */
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