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registry.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\python\converter\registry.hpp
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// Copyright David Abrahams 2001. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef REGISTRY_DWA20011127_HPP # define REGISTRY_DWA20011127_HPP # include
# include
# include
# include
# include
namespace boost { namespace python { namespace converter { struct registration; // This namespace acts as a sort of singleton namespace registry { // Get the registration corresponding to the type, creating it if necessary BOOST_PYTHON_DECL registration const& lookup(type_info); // Get the registration corresponding to the type, creating it if // necessary. Use this first when the type is a shared_ptr. BOOST_PYTHON_DECL registration const& lookup_shared_ptr(type_info); // Return a pointer to the corresponding registration, if one exists BOOST_PYTHON_DECL registration const* query(type_info); BOOST_PYTHON_DECL void insert(to_python_function_t, type_info, PyTypeObject const* (*to_python_target_type)() = 0); // Insert an lvalue from_python converter BOOST_PYTHON_DECL void insert(void* (*convert)(PyObject*), type_info, PyTypeObject const* (*expected_pytype)() = 0); // Insert an rvalue from_python converter BOOST_PYTHON_DECL void insert( convertible_function , constructor_function , type_info , PyTypeObject const* (*expected_pytype)() = 0 ); // Insert an rvalue from_python converter at the tail of the // chain. Used for implicit conversions BOOST_PYTHON_DECL void push_back( convertible_function , constructor_function , type_info , PyTypeObject const* (*expected_pytype)() = 0 ); } }}} // namespace boost::python::converter #endif // REGISTRY_DWA20011127_HPP
registry.hpp
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