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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\statechart\detail\constructor.hpp
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#ifndef BOOST_STATECHART_DETAIL_CONSTRUCTOR_HPP_INCLUDED #define BOOST_STATECHART_DETAIL_CONSTRUCTOR_HPP_INCLUDED ////////////////////////////////////////////////////////////////////////////// // Copyright 2002-2006 Andreas Huber Doenni // Distributed under the Boost Software License, Version 1.0. (See accompany- // ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ////////////////////////////////////////////////////////////////////////////// #include
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namespace boost { namespace statechart { namespace detail { template< class ContextList, class OutermostContextBase > struct constructor; ////////////////////////////////////////////////////////////////////////////// template< class ContextList, class OutermostContextBase > struct outer_constructor { typedef typename mpl::front< ContextList >::type to_construct; typedef typename to_construct::context_ptr_type context_ptr_type; typedef typename to_construct::inner_context_ptr_type inner_context_ptr_type; typedef typename to_construct::inner_initial_list inner_initial_list; typedef typename mpl::pop_front< ContextList >::type inner_context_list; typedef typename mpl::front< inner_context_list >::type::orthogonal_position inner_orthogonal_position; typedef typename mpl::advance< typename mpl::begin< inner_initial_list >::type, inner_orthogonal_position >::type to_construct_iter; typedef typename mpl::erase< inner_initial_list, to_construct_iter, typename mpl::end< inner_initial_list >::type >::type first_inner_initial_list; typedef typename mpl::erase< inner_initial_list, typename mpl::begin< inner_initial_list >::type, typename mpl::next< to_construct_iter >::type >::type last_inner_initial_list; static void construct( const context_ptr_type & pContext, OutermostContextBase & outermostContextBase ) { const inner_context_ptr_type pInnerContext = to_construct::shallow_construct( pContext, outermostContextBase ); to_construct::template deep_construct_inner< first_inner_initial_list >( pInnerContext, outermostContextBase ); constructor< inner_context_list, OutermostContextBase >::construct( pInnerContext, outermostContextBase ); to_construct::template deep_construct_inner< last_inner_initial_list >( pInnerContext, outermostContextBase ); } }; ////////////////////////////////////////////////////////////////////////////// template< class ContextList, class OutermostContextBase > struct inner_constructor { typedef typename mpl::front< ContextList >::type to_construct; typedef typename to_construct::context_ptr_type context_ptr_type; static void construct( const context_ptr_type & pContext, OutermostContextBase & outermostContextBase ) { to_construct::deep_construct( pContext, outermostContextBase ); } }; ////////////////////////////////////////////////////////////////////////////// template< class ContextList, class OutermostContextBase > struct constructor_impl : public mpl::eval_if< mpl::equal_to< mpl::size< ContextList >, mpl::long_< 1 > >, mpl::identity< inner_constructor< ContextList, OutermostContextBase > >, mpl::identity< outer_constructor< ContextList, OutermostContextBase > > > { }; ////////////////////////////////////////////////////////////////////////////// template< class ContextList, class OutermostContextBase > struct constructor : constructor_impl< ContextList, OutermostContextBase >::type {}; ////////////////////////////////////////////////////////////////////////////// template< class CommonContext, class DestinationState > struct make_context_list { typedef typename mpl::reverse< typename mpl::push_front< typename mpl::erase< typename DestinationState::context_type_list, typename mpl::find< typename DestinationState::context_type_list, CommonContext >::type, typename mpl::end< typename DestinationState::context_type_list >::type >::type, DestinationState >::type >::type type; }; } // namespace detail } // namespace statechart } // namespace boost #endif
constructor.hpp
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