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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\thread\detail\config.hpp
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// Copyright (C) 2001-2003 // William E. Kempf // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_THREAD_CONFIG_WEK01032003_HPP #define BOOST_THREAD_CONFIG_WEK01032003_HPP #include
#include
#if BOOST_WORKAROUND(__BORLANDC__, < 0x600) # pragma warn -8008 // Condition always true/false # pragma warn -8080 // Identifier declared but never used # pragma warn -8057 // Parameter never used # pragma warn -8066 // Unreachable code #endif #include "platform.hpp" // compatibility with the rest of Boost's auto-linking code: #if defined(BOOST_THREAD_DYN_DLL) || defined(BOOST_ALL_DYN_LINK) # undef BOOST_THREAD_USE_LIB # define BOOST_THREAD_USE_DLL #endif #if defined(BOOST_THREAD_BUILD_DLL) //Build dll #elif defined(BOOST_THREAD_BUILD_LIB) //Build lib #elif defined(BOOST_THREAD_USE_DLL) //Use dll #elif defined(BOOST_THREAD_USE_LIB) //Use lib #else //Use default # if defined(BOOST_THREAD_PLATFORM_WIN32) # if defined(BOOST_MSVC) || defined(BOOST_INTEL_WIN) //For compilers supporting auto-tss cleanup //with Boost.Threads lib, use Boost.Threads lib # define BOOST_THREAD_USE_LIB # else //For compilers not yet supporting auto-tss cleanup //with Boost.Threads lib, use Boost.Threads dll # define BOOST_THREAD_USE_DLL # endif # else # define BOOST_THREAD_USE_LIB # endif #endif #if defined(BOOST_HAS_DECLSPEC) # if defined(BOOST_THREAD_BUILD_DLL) //Build dll # define BOOST_THREAD_DECL __declspec(dllexport) # elif defined(BOOST_THREAD_USE_DLL) //Use dll # define BOOST_THREAD_DECL __declspec(dllimport) # else # define BOOST_THREAD_DECL # endif #else # define BOOST_THREAD_DECL #endif // BOOST_HAS_DECLSPEC // // Automatically link to the correct build variant where possible. // #if !defined(BOOST_ALL_NO_LIB) && !defined(BOOST_THREAD_NO_LIB) && !defined(BOOST_THREAD_BUILD_DLL) && !defined(BOOST_THREAD_BUILD_LIB) // // Tell the autolink to link dynamically, this will get undef'ed by auto_link.hpp // once it's done with it: // #if defined(BOOST_THREAD_USE_DLL) # define BOOST_DYN_LINK #endif // // Set the name of our library, this will get undef'ed by auto_link.hpp // once it's done with it: // #if defined(BOOST_THREAD_LIB_NAME) # define BOOST_LIB_NAME BOOST_THREAD_LIB_NAME #else # define BOOST_LIB_NAME boost_thread #endif // // If we're importing code from a dll, then tell auto_link.hpp about it: // // And include the header that does the work: // #include
#endif // auto-linking disabled #endif // BOOST_THREAD_CONFIG_WEK1032003_HPP // Change Log: // 22 Jan 05 Roland Schwarz (speedsnail) // Usage of BOOST_HAS_DECLSPEC macro. // Default again is static lib usage. // BOOST_DYN_LINK only defined when autolink included.
config.hpp
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