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enable_recursive_fwd.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\variant\detail\enable_recursive_fwd.hpp
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//----------------------------------------------------------------------------- // boost variant/detail/enable_recursive_fwd.hpp header file // See http://www.boost.org for updates, documentation, and revision history. //----------------------------------------------------------------------------- // // Copyright (c) 2003 // Eric Friedman // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_VARIANT_DETAIL_ENABLE_RECURSIVE_FWD_HPP #define BOOST_VARIANT_DETAIL_ENABLE_RECURSIVE_FWD_HPP #include "boost/mpl/aux_/config/ctps.hpp" #include "boost/mpl/bool_fwd.hpp" #if !defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) # include "boost/mpl/bool.hpp" #else # include "boost/type_traits/is_base_and_derived.hpp" #endif namespace boost { namespace detail { namespace variant { /////////////////////////////////////////////////////////////////////////////// // (detail) tag recursive_flag // // Signifies that the variant should perform recursive substituion. // #if !defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) template
struct recursive_flag { typedef T type; }; #else // defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) struct recursive_flag_tag { }; template
struct recursive_flag : recursive_flag_tag { typedef T type; }; #endif // BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION workaround /////////////////////////////////////////////////////////////////////////////// // (detail) metafunction is_recursive_flag // // Signifies that the variant should perform recursive substituion. // #if !defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) template
struct is_recursive_flag : mpl::false_ { }; template
struct is_recursive_flag< recursive_flag
> : mpl::true_ { }; #else // defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) template
struct is_recursive_flag : is_base_and_derived< recursive_flag_tag,T > { }; #endif // BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION workaround /////////////////////////////////////////////////////////////////////////////// // (detail) metafunction enable_recursive // // Attempts recursive_variant_ tag substitution, wrapping with // boost::recursive_wrapper if substituion occurs w/ non-indirect result // (i.e., not a reference or pointer) *and* NoWrapper is false_. // template < typename T , typename RecursiveVariant , typename NoWrapper = mpl::false_ > struct enable_recursive; /////////////////////////////////////////////////////////////////////////////// // (detail) metafunction class quoted_enable_recursive // // Same behavior as enable_recursive metafunction (see above). // template < typename RecursiveVariant , typename NoWrapper = mpl::false_ > struct quoted_enable_recursive; }} // namespace detail::variant } // namespace boost #endif // BOOST_VARIANT_DETAIL_ENABLE_RECURSIVE_FWD_HPP
enable_recursive_fwd.hpp
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