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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\algorithm\string\std\slist_traits.hpp
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// Boost string_algo library slist_traits.hpp header file ---------------------------// // Copyright Pavol Droba 2002-2003. // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/ for updates, documentation, and revision history. #ifndef BOOST_STRING_STD_SLIST_TRAITS_HPP #define BOOST_STRING_STD_SLIST_TRAITS_HPP #include
#include
#include BOOST_SLIST_HEADER #include
namespace boost { namespace algorithm { // SGI's std::slist<> traits -----------------------------------------------// #ifdef BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION // stable iterators tester template
yes_type has_stable_iterators_tester( const BOOST_STD_EXTENSION_NAMESPACE::slist
* ); // const time insert tester template
yes_type has_const_time_insert_tester( const BOOST_STD_EXTENSION_NAMESPACE::slist
* ); // const time erase tester template
yes_type has_const_time_erase_tester( const BOOST_STD_EXTENSION_NAMESPACE::slist
* ); #else // BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION // stable iterators trait template
class has_stable_iterators< BOOST_STD_EXTENSION_NAMESPACE::slist
> { public: #if BOOST_WORKAROUND( __IBMCPP__, <= 600 ) enum { value = true }; #else BOOST_STATIC_CONSTANT(bool, value=true); #endif // BOOST_WORKAROUND( __IBMCPP__, <= 600 ) typedef mpl::bool_
::value> type; }; // const time insert trait template
class has_const_time_insert< BOOST_STD_EXTENSION_NAMESPACE::slist
> { public: #if BOOST_WORKAROUND( __IBMCPP__, <= 600 ) enum { value = true }; #else BOOST_STATIC_CONSTANT(bool, value=true); #endif // BOOST_WORKAROUND( __IBMCPP__, <= 600 ) typedef mpl::bool_
::value> type; }; // const time erase trait template
class has_const_time_erase< BOOST_STD_EXTENSION_NAMESPACE::slist
> { public: #if BOOST_WORKAROUND( __IBMCPP__, <= 600 ) enum { value = true }; #else BOOST_STATIC_CONSTANT(bool, value=true); #endif // BOOST_WORKAROUND( __IBMCPP__, <= 600 ) typedef mpl::bool_
::value> type; }; #endif } // namespace algorithm } // namespace boost #endif // BOOST_STRING_STD_LIST_TRAITS_HPP
slist_traits.hpp
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