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iterator_facade_converters.hpp - Hosted on DriveHQ Cloud IT Platform
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Ruta de la carpeta: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\bimap\container_adaptor\support\iterator_facade_converters.hpp
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// Boost.Bimap // // Copyright (c) 2006-2007 Matias Capeletto // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) /// \file container_adaptor/support/iterator_facade_converters.hpp /// \brief Converter for Boost.Iterators based iterators. #ifndef BOOST_BIMAP_CONTAINER_ADAPTOR_DETAIL_ITERATOR_FACADE_CONVERTERS_HPP #define BOOST_BIMAP_CONTAINER_ADAPTOR_DETAIL_ITERATOR_FACADE_CONVERTERS_HPP #if defined(_MSC_VER) && (_MSC_VER>=1200) #pragma once #endif #include
namespace boost { namespace bimaps { namespace container_adaptor { /// \brief Utilities to help in the construction of a container adaptor namespace support { /// \brief Converter for Boost.Iterators based iterators. /** Container adaptor is dessigned to play well with Boost.Iterators. This converter can be used if this library is used to adapt the iterators. **/ template < class Iterator, class ConstIterator > struct iterator_facade_to_base { BOOST_DEDUCED_TYPENAME Iterator::base_type operator()(Iterator iter) const { return iter.base(); } BOOST_DEDUCED_TYPENAME ConstIterator::base_type operator()(ConstIterator iter) const { return iter.base(); } }; #ifndef BOOST_BIMAP_DOXYGEN_WILL_NOT_PROCESS_THE_FOLLOWING_LINES template < class Iterator > struct iterator_facade_to_base
{ BOOST_DEDUCED_TYPENAME Iterator::base_type operator()(Iterator iter) const { return iter.base(); } }; #endif // BOOST_BIMAP_DOXYGEN_WILL_NOT_PROCESS_THE_FOLLOWING_LINES #undef BOOST_BIMAP_CONTAINER_ADAPTOR_IMPLEMENT_CONVERT_FACADE_FUNCTION } // namespace support } // namespace container_adaptor } // namespace bimaps } // namespace boost #endif // BOOST_BIMAP_CONTAINER_ADAPTOR_DETAIL_ITERATOR_FACADE_CONVERTERS_HPP
iterator_facade_converters.hpp
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